LeviLamina
Loading...
Searching...
No Matches
GameRulesChangedPacketData.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
GameRule
;
8
// clang-format on
9
10
class
GameRulesChangedPacketData
{
11
public
:
12
// member variables
13
// NOLINTBEGIN
14
::ll::TypedStorage<8, 24, ::std::vector<::GameRule>> mRules;
15
// NOLINTEND
16
17
public
:
18
// prevent constructor by default
19
GameRulesChangedPacketData
& operator=(
GameRulesChangedPacketData
const
&);
20
GameRulesChangedPacketData
(
GameRulesChangedPacketData
const
&);
21
GameRulesChangedPacketData
();
22
23
public
:
24
// member functions
25
// NOLINTBEGIN
26
MCAPI ::GameRulesChangedPacketData& operator=(
::GameRulesChangedPacketData
&&);
27
28
MCAPI
void
setRules(::std::vector<::GameRule> rules);
29
30
MCAPI
~GameRulesChangedPacketData
();
31
// NOLINTEND
32
33
public
:
34
// destructor thunk
35
// NOLINTBEGIN
36
MCFOLD
void
$dtor();
37
// NOLINTEND
38
};
GameRule
Definition
GameRule.h:10
GameRulesChangedPacketData
Definition
GameRulesChangedPacketData.h:10
src
mc
network
packet
GameRulesChangedPacketData.h
Generated on Wed Jul 23 2025 08:34:14 for LeviLamina by
1.12.0