LeviLamina
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GameRulesChangedPacketData.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
GameRule
;
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// clang-format on
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class
GameRulesChangedPacketData
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 24, ::std::vector<::GameRule>> mRules;
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// NOLINTEND
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public
:
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// prevent constructor by default
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GameRulesChangedPacketData
& operator=(
GameRulesChangedPacketData
const
&);
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GameRulesChangedPacketData
(
GameRulesChangedPacketData
const
&);
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI ::GameRulesChangedPacketData& operator=(
::GameRulesChangedPacketData
&&);
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MCAPI
void
setRules(::std::vector<::GameRule> rules);
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MCAPI
~GameRulesChangedPacketData
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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};
GameRule
Definition
GameRule.h:10
GameRulesChangedPacketData
Definition
GameRulesChangedPacketData.h:10
src
mc
network
packet
GameRulesChangedPacketData.h
Generated on Sat Apr 26 2025 05:55:47 for LeviLamina by
1.12.0