LeviLamina
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ScriptActorDieAfterEventIntermediateData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/actor/ActorDamageCause.h"
7#include "mc/scripting/modules/minecraft/actor/ScriptActorData.h"
8
9namespace ScriptModuleMinecraft {
10
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<8, 96, ::ScriptModuleMinecraft::ScriptActorData> mDeadActor;
16 ::ll::TypedStorage<8, 104, ::std::optional<::ScriptModuleMinecraft::ScriptActorData>> mDamagingActor;
17 ::ll::TypedStorage<8, 104, ::std::optional<::ScriptModuleMinecraft::ScriptActorData>> mProjectileActor;
18 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::ActorDamageCause> mCause;
19 // NOLINTEND
20};
21
22} // namespace ScriptModuleMinecraft
Definition ScriptActorDieAfterEventIntermediateData.h:11