LeviLamina
Loading...
Searching...
No Matches
ScriptActorDieAfterEventIntermediateData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/actor/ActorDamageCause.h"
7#include "mc/scripting/modules/minecraft/actor/ScriptActorData.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class Level;
13struct ActorDiedEvent;
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
18struct ScriptActorDieAfterEventIntermediateData {
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 96, ::ScriptModuleMinecraft::ScriptActorData> mDeadActor;
23 ::ll::TypedStorage<8, 104, ::std::optional<::ScriptModuleMinecraft::ScriptActorData>> mDamagingActor;
24 ::ll::TypedStorage<8, 104, ::std::optional<::ScriptModuleMinecraft::ScriptActorData>> mProjectileActor;
25 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::ActorDamageCause> mCause;
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
30 ScriptActorDieAfterEventIntermediateData();
31
32public:
33 // member functions
34 // NOLINTBEGIN
35 MCAPI ScriptActorDieAfterEventIntermediateData(
36 ::ActorDiedEvent const& eventData,
37 ::Actor const& deadActor,
38 ::Level const& level
39 );
40
41 MCAPI ~ScriptActorDieAfterEventIntermediateData();
42 // NOLINTEND
43
44public:
45 // constructor thunks
46 // NOLINTBEGIN
47 MCAPI void* $ctor(::ActorDiedEvent const& eventData, ::Actor const& deadActor, ::Level const& level);
48 // NOLINTEND
49
50public:
51 // destructor thunk
52 // NOLINTBEGIN
53 MCAPI void $dtor();
54 // NOLINTEND
55};
56
57} // namespace ScriptModuleMinecraft
Definition Actor.h:105
Definition Level.h:249
Definition ActorDiedEvent.h:14