LeviLamina
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BlockDestructionParticlesComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/TintMethod.h"
7
9public:
10 // BlockDestructionParticlesComponent inner types declare
11 // clang-format off
12 struct TextureInfo;
13 // clang-format on
14
15 // BlockDestructionParticlesComponent inner types define
16 struct TextureInfo {
17 public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 8, ::std::string const&> mTexture;
21 ::ll::TypedStorage<2, 2, ushort const> mPreFlatteningAux;
22 ::ll::TypedStorage<1, 1, ::TintMethod const> mTintMethod;
23 // NOLINTEND
24
25 public:
26 // prevent constructor by default
27 TextureInfo& operator=(TextureInfo const&);
30 };
31
32public:
33 // member variables
34 // NOLINTBEGIN
35 ::ll::TypedStorage<8, 32, ::std::string> mTexture;
36 ::ll::TypedStorage<2, 2, ushort> mPreFlatteningAux;
37 ::ll::TypedStorage<1, 1, ::TintMethod> mTintMethod;
38 ::ll::TypedStorage<1, 1, uchar> mParticleCount;
39 // NOLINTEND
40};
Definition BlockDestructionParticlesComponent.h:16
Definition BlockDestructionParticlesComponent.h:8