LeviLamina
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BlockDestructionParticlesComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/TintMethod.h"
7
9public:
10 // member variables
11 // NOLINTBEGIN
12 ::ll::TypedStorage<8, 32, ::std::string> mTexture;
13 ::ll::TypedStorage<2, 2, ushort> mPreFlatteningAux;
14 ::ll::TypedStorage<1, 1, ::TintMethod> mTintMethod;
15 // NOLINTEND
16};
Definition BlockDestructionParticlesComponent.h:8