◆ isInWorldAndNotShowingAnyMenuScreens()
| virtual bool ExternalDataSnapshot::isInWorldAndNotShowingAnyMenuScreens |
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const |
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virtual |
◆ isPausingGame()
| virtual bool ExternalDataSnapshot::isPausingGame |
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const |
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virtual |
◆ getAdventureSettings()
| virtual::AdventureSettings const & ExternalDataSnapshot::getAdventureSettings |
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const |
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virtual |
◆ getPlayMode()
| virtual::ClientPlayMode ExternalDataSnapshot::getPlayMode |
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const |
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virtual |
◆ getInputMode()
| virtual::InputMode ExternalDataSnapshot::getInputMode |
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const |
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virtual |
◆ getDefaultGameType()
| virtual::GameType ExternalDataSnapshot::getDefaultGameType |
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const |
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virtual |
◆ getSmoothRotationSpeed()
| virtual float ExternalDataSnapshot::getSmoothRotationSpeed |
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const |
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virtual |
◆ $vftable()
| MCAPI void ** ExternalDataSnapshot::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file: