LeviLamina
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CalibratedSculkSensorBlock Member List

This is the complete list of members for CalibratedSculkSensorBlock, including all inherited members.

$_addHardCodedBlockComponents(::Experiments const &)SculkSensorBlock
$animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) constSculkSensorBlock
$canProvideSupport(::Block const &, uchar face, ::BlockSupportType) constSculkSensorBlock
$getComparatorSignal(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) constSculkSensorBlock
$getEmissiveBrightness(::Block const &block) constSculkSensorBlock
$getFaceFlip(uchar face, ::Block const &block) constCalibratedSculkSensorBlock
$getLightEmission(::Block const &block) constSculkSensorBlock
$getMappedFace(uchar face, ::Block const &block) constCalibratedSculkSensorBlock
$getVariant(::Block const &block) constCalibratedSculkSensorBlock
$hasComparatorSignal() constSculkSensorBlock
$isSignalSource() constSculkSensorBlock
$liquidCanFlowIntoFromDirection(uchar flowIntoFacing, ::std::function<::Block const &(::BlockPos const &)> const &getBlock, ::BlockPos const &pos) constSculkSensorBlock
$onStandOn(::EntityContext &entity, ::BlockPos const &pos) constSculkSensorBlock
$setupRedstoneComponent(::BlockSource &region, ::BlockPos const &pos) constCalibratedSculkSensorBlock
$shouldConnectToRedstone(::BlockSource &region, ::BlockPos const &pos, ::Direction::Type direction) constSculkSensorBlock
$vftable()CalibratedSculkSensorBlockstatic
_addHardCodedBlockComponents(::Experiments const &) (defined in SculkSensorBlock)SculkSensorBlockvirtual
_setCooldownPhase(::BlockSource &region, ::Block const &block, ::BlockPos const &pos)SculkSensorBlockstatic
_setInactivePhase(::BlockSource &region, ::Block const &block, ::BlockPos const &pos)SculkSensorBlockstatic
_tryResonateVibration(::BlockSource &region, ::BlockPos const &pos, ::Actor *source, int vibrationFrequency)SculkSensorBlockstatic
_wouldBePoweredByCircuit(::CircuitSystem &circuitSystem, ::BlockPos const &pos, uchar connectionDirection)CalibratedSculkSensorBlockstatic
animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) const (defined in SculkSensorBlock)SculkSensorBlockvirtual
canProvideSupport(::Block const &, uchar face, ::BlockSupportType) const (defined in SculkSensorBlock)SculkSensorBlockvirtual
getComparatorSignal(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in SculkSensorBlock)SculkSensorBlockvirtual
getEmissiveBrightness(::Block const &block) const (defined in SculkSensorBlock)SculkSensorBlock
getFaceFlip(uchar face, ::Block const &block) const (defined in CalibratedSculkSensorBlock)CalibratedSculkSensorBlock
getInputStrength(::BlockSource const &region, ::BlockPos const &pos)CalibratedSculkSensorBlockstatic
getLightEmission(::Block const &block) const (defined in SculkSensorBlock)SculkSensorBlock
getMappedFace(uchar face, ::Block const &block) const (defined in CalibratedSculkSensorBlock)CalibratedSculkSensorBlockvirtual
getVariant(::Block const &block) const (defined in CalibratedSculkSensorBlock)CalibratedSculkSensorBlockvirtual
hasComparatorSignal() const (defined in SculkSensorBlock)SculkSensorBlockvirtual
isSignalSource() const (defined in SculkSensorBlock)SculkSensorBlockvirtual
liquidCanFlowIntoFromDirection(uchar flowIntoFacing, ::std::function<::Block const &(::BlockPos const &)> const &getBlock, ::BlockPos const &pos) const (defined in SculkSensorBlock)SculkSensorBlockvirtual
mActiveTicks (defined in SculkSensorBlock)SculkSensorBlock
onPlace(::BlockEvents::BlockPlaceEvent &eventData) constSculkSensorBlock
onStandOn(::EntityContext &entity, ::BlockPos const &pos) const (defined in SculkSensorBlock)SculkSensorBlockvirtual
setActivePhase(::BlockSource &region, ::BlockPos const &pos, ::Actor *source, int redstoneStrength, int vibrationFrequency)SculkSensorBlockstatic
setupRedstoneComponent(::BlockSource &region, ::BlockPos const &pos) const (defined in CalibratedSculkSensorBlock)CalibratedSculkSensorBlockvirtual
shouldConnectToRedstone(::BlockSource &region, ::BlockPos const &pos, ::Direction::Type direction) const (defined in SculkSensorBlock)SculkSensorBlockvirtual
tick(::BlockEvents::BlockQueuedTickEvent &eventData) constSculkSensorBlock
~CalibratedSculkSensorBlock()=default (defined in CalibratedSculkSensorBlock)CalibratedSculkSensorBlockvirtual
~SculkSensorBlock()=default (defined in SculkSensorBlock)SculkSensorBlockvirtual