LeviLamina
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SculkSensorBlock Class Reference
+ Inheritance diagram for SculkSensorBlock:

Public Member Functions

virtual bool canProvideSupport (::Block const &, uchar face, ::BlockSupportType) const
 
virtual void onStandOn (::EntityContext &entity, ::BlockPos const &pos) const
 
virtual void setupRedstoneComponent (::BlockSource &region, ::BlockPos const &pos) const
 
virtual bool isSignalSource () const
 
virtual bool shouldConnectToRedstone (::BlockSource &region, ::BlockPos const &pos, ::Direction::Type direction) const
 
virtual void animateTickBedrockLegacy (::BlockAnimateTickData const &tickData) const
 
virtual::Brightness getLightEmission (::Block const &block) const
 
virtual::Brightness getEmissiveBrightness (::Block const &block) const
 
virtual bool hasComparatorSignal () const
 
virtual int getComparatorSignal (::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) const
 
virtual bool liquidCanFlowIntoFromDirection (uchar flowIntoFacing, ::std::function<::Block const &(::BlockPos const &)> const &getBlock, ::BlockPos const &pos) const
 
virtual void _addHardCodedBlockComponents (::Experiments const &)
 
MCAPI void onPlace (::BlockEvents::BlockPlaceEvent &eventData) const
 
MCAPI void tick (::BlockEvents::BlockQueuedTickEvent &eventData) const
 
MCAPI bool $canProvideSupport (::Block const &, uchar face, ::BlockSupportType) const
 
MCAPI void $onStandOn (::EntityContext &entity, ::BlockPos const &pos) const
 
MCAPI void $setupRedstoneComponent (::BlockSource &region, ::BlockPos const &pos) const
 
MCAPI bool $isSignalSource () const
 
MCAPI bool $shouldConnectToRedstone (::BlockSource &region, ::BlockPos const &pos, ::Direction::Type direction) const
 
MCAPI void $animateTickBedrockLegacy (::BlockAnimateTickData const &tickData) const
 
MCAPI::Brightness $getLightEmission (::Block const &block) const
 
MCAPI::Brightness $getEmissiveBrightness (::Block const &block) const
 
MCAPI bool $hasComparatorSignal () const
 
MCAPI int $getComparatorSignal (::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) const
 
MCAPI bool $liquidCanFlowIntoFromDirection (uchar flowIntoFacing, ::std::function<::Block const &(::BlockPos const &)> const &getBlock, ::BlockPos const &pos) const
 
MCAPI void $_addHardCodedBlockComponents (::Experiments const &)
 

Static Public Member Functions

static MCAPI void _setCooldownPhase (::BlockSource &region, ::Block const &block, ::BlockPos const &pos)
 
static MCAPI void _setInactivePhase (::BlockSource &region, ::Block const &block, ::BlockPos const &pos)
 
static MCAPI void _tryResonateVibration (::BlockSource &region, ::BlockPos const &pos, ::Actor *source, int vibrationFrequency)
 
static MCAPI void setActivePhase (::BlockSource &region, ::BlockPos const &pos, ::Actor *source, int redstoneStrength, int vibrationFrequency)
 
static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 4, 4, int > mActiveTicks
 

Member Function Documentation

◆ onPlace()

MCAPI void SculkSensorBlock::onPlace ( ::BlockEvents::BlockPlaceEvent & eventData) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tick()

MCAPI void SculkSensorBlock::tick ( ::BlockEvents::BlockQueuedTickEvent & eventData) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _setCooldownPhase()

static MCAPI void SculkSensorBlock::_setCooldownPhase ( ::BlockSource & region,
::Block const & block,
::BlockPos const & pos )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _setInactivePhase()

static MCAPI void SculkSensorBlock::_setInactivePhase ( ::BlockSource & region,
::Block const & block,
::BlockPos const & pos )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _tryResonateVibration()

static MCAPI void SculkSensorBlock::_tryResonateVibration ( ::BlockSource & region,
::BlockPos const & pos,
::Actor * source,
int vibrationFrequency )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setActivePhase()

static MCAPI void SculkSensorBlock::setActivePhase ( ::BlockSource & region,
::BlockPos const & pos,
::Actor * source,
int redstoneStrength,
int vibrationFrequency )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $canProvideSupport()

MCAPI bool SculkSensorBlock::$canProvideSupport ( ::Block const & ,
uchar face,
::BlockSupportType  ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onStandOn()

MCAPI void SculkSensorBlock::$onStandOn ( ::EntityContext & entity,
::BlockPos const & pos ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $setupRedstoneComponent()

MCAPI void SculkSensorBlock::$setupRedstoneComponent ( ::BlockSource & region,
::BlockPos const & pos ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isSignalSource()

MCAPI bool SculkSensorBlock::$isSignalSource ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $shouldConnectToRedstone()

MCAPI bool SculkSensorBlock::$shouldConnectToRedstone ( ::BlockSource & region,
::BlockPos const & pos,
::Direction::Type direction ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $animateTickBedrockLegacy()

MCAPI void SculkSensorBlock::$animateTickBedrockLegacy ( ::BlockAnimateTickData const & tickData) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getLightEmission()

MCAPI::Brightness SculkSensorBlock::$getLightEmission ( ::Block const & block) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getEmissiveBrightness()

MCAPI::Brightness SculkSensorBlock::$getEmissiveBrightness ( ::Block const & block) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $hasComparatorSignal()

MCAPI bool SculkSensorBlock::$hasComparatorSignal ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getComparatorSignal()

MCAPI int SculkSensorBlock::$getComparatorSignal ( ::BlockSource & region,
::BlockPos const & pos,
::Block const & block,
uchar dir ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $liquidCanFlowIntoFromDirection()

MCAPI bool SculkSensorBlock::$liquidCanFlowIntoFromDirection ( uchar flowIntoFacing,
::std::function<::Block const &(::BlockPos const &)> const & getBlock,
::BlockPos const & pos ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $_addHardCodedBlockComponents()

MCAPI void SculkSensorBlock::$_addHardCodedBlockComponents ( ::Experiments const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** SculkSensorBlock::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: