LeviLamina
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BoneAnimation.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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class
BoneAnimation
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 48>
mUnk5ae1b5;
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::ll::UntypedStorage<8, 24>
mUnk7f55de;
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::ll::UntypedStorage<1, 1>
mUnkdacf56;
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// NOLINTEND
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public
:
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// prevent constructor by default
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BoneAnimation
& operator=(
BoneAnimation
const
&);
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BoneAnimation
();
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
BoneAnimation
(
::BoneAnimation
const
&);
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MCAPI
explicit
BoneAnimation
(::std::string
const
& name);
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(
::BoneAnimation
const
&);
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MCAPI
void
* $ctor(::std::string
const
& name);
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// NOLINTEND
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};
BoneAnimation
Definition
BoneAnimation.h:5
ll::UntypedStorage
Definition
Alias.h:14
src
mc
world
actor
animation
BoneAnimation.h
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