LeviLamina
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BoneAnimationChannel Class Reference

Public Member Functions

MCAPI::KeyFrameTransform & addKeyFrame (float time)
MCAPI_C void animate (::RenderParams &renderParams, ::BoneOrientation &destBoneOrientation, float scale, ::BoneAnimationChannelPlayer *boneAnimationChannelPlayer) const

Public Attributes

::ll::TypedStorage< 4, 4, ::BoneTransformType > mBoneTransformType
::ll::TypedStorage< 8, 24, ::std::vector<::KeyFrameTransform > > mKeyFrames

The documentation for this class was generated from the following file: