LeviLamina
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LodestoneBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/BlockType.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockPos;
12class BlockSource;
14class Material;
15// clang-format on
16
17class LodestoneBlock : public ::ActorBlock {
18public:
19 // prevent constructor by default
20 LodestoneBlock();
21
22public:
23 // member functions
24 // NOLINTBEGIN
25 MCAPI LodestoneBlock(::std::string const& nameId, int id, ::Material const& material);
26 // NOLINTEND
27
28public:
29 // static functions
30 // NOLINTBEGIN
31 MCAPI static ::LodestoneBlockActor* getBlockActor(::BlockSource& region, ::BlockPos const& pos);
32 // NOLINTEND
33
34public:
35 // constructor thunks
36 // NOLINTBEGIN
37 MCAPI void* $ctor(::std::string const& nameId, int id, ::Material const& material);
38 // NOLINTEND
39
40public:
41 // vftables
42 // NOLINTBEGIN
43 MCAPI static void** $vftable();
44 // NOLINTEND
45};
Definition BlockPos.h:21
Definition BlockSource.h:73
Definition LodestoneBlockActor.h:20
Definition Material.h:8