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ParticleEffectGroup & | operator= (ParticleEffectGroup const &) |
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| ParticleEffectGroup (ParticleEffectGroup const &) |
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MCAPI bool | _createParticleEffectInfo (::HashedString const &name, ::std::shared_ptr<::ParticleSystem::ParticleEffect > candidateParticle, ::std::string const &containerName) |
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MCAPI ::Puv::LoadResult<::SharedTypes::v1_20_80::ParticleEffectData > | _loadParticleEffect (::std::string const &fileWithExtension, ::std::string const &containerName, ::std::string &&fileData, ::MinEngineVersion const &minEngineVersion, ::ParticleSystem::ParticleEffectComponentRegistry const &particleComponentRegistry, ::PackStats &stats, ::Bedrock::NonOwnerPointer<::LinkedAssetValidator > validator) |
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MCAPI ::std::shared_ptr<::ParticleEffectInfo > | getParticleEffectInfo (::HashedString const &name) |
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MCAPI void | loadParticleEffects (::ResourcePackManager &resourcePackManager, ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager > resourceLoadManager, ::ParticleSystem::ParticleEffectComponentRegistry const &particleComponentRegistry, ::LinkedAssetValidator &validator) |
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MCAPI void | unloadParticleEffects () |
The documentation for this class was generated from the following files: