LeviLamina
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This is the complete list of members for PlayerAuthInputPacket, including all inherited members.
$_read(::ReadOnlyBinaryStream &stream) (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
$checkSize(uint64 packetSize, bool receiverIsServer) const (defined in Packet) | Packet | |
$ctor(::PlayerAuthInputPacket &&) (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
$disallowBatching() const (defined in Packet) | Packet | |
$dtor() (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
$getId() const (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
$getName() const (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
$isValid() const (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
$read(::ReadOnlyBinaryStream &bitStream) (defined in Packet) | Packet | |
$vftable() (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | static |
$write(::BinaryStream &stream) const (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
_read(::ReadOnlyBinaryStream &stream) (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | virtual |
checkSize(uint64 packetSize, bool receiverIsServer) const (defined in Packet) | Packet | |
disallowBatching() const (defined in Packet) | Packet | virtual |
getId() const (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | virtual |
getName() const (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | virtual |
InputData enum name (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
isValid() const (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | virtual |
mAnalogMoveVector (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mCameraOrientation (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mClientPredictedVehicle (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mClientSubId (defined in Packet) | Packet | |
mClientTick (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mCompressible (defined in Packet) | Packet | |
mHandler (defined in Packet) | Packet | |
mInputData (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mInputMode (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mInteractRotation (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mIsHandled (defined in Packet) | Packet | |
mItemStackRequest (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mItemUseTransaction (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mMove (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mNewInteractionModel (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mPlayerBlockActions (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mPlayMode (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mPos (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mPosDelta (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mPriority (defined in Packet) | Packet | |
mRawMoveVector (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mReceiveTimepoint (defined in Packet) | Packet | |
mReliability (defined in Packet) | Packet | |
mRot (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mVehicleRot (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
mYHeadRot (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
operator=(PlayerAuthInputPacket const &) (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
operator=(::PlayerAuthInputPacket &&) (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
Packet(PacketPriority priority=PacketPriority::MediumPriority, NetworkPeer::Reliability reliability=NetworkPeer::Reliability::ReliableOrdered, SubClientId clientSubId=SubClientId::PrimaryClient, bool compress=true) (defined in Packet) | Packet | inlineexplicit |
PlayerAuthInputPacket(PlayerAuthInputPacket const &) (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
PlayerAuthInputPacket(::PlayerAuthInputPacket &&) (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
read(::ReadOnlyBinaryStream &bitStream) (defined in Packet) | Packet | |
readIntoComponent() const (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | |
readNoHeader(::ReadOnlyBinaryStream &bitstream, ::SubClientId const &subid) (defined in Packet) | Packet | |
sendTo(Player const &player) const | Packet | |
sendTo(BlockPos const &pos, DimensionType dimId, optional_ref< Player const > except=std::nullopt) const | Packet | |
sendTo(Actor const &actor, optional_ref< Player const > except=std::nullopt) const | Packet | |
sendToClient(NetworkIdentifier const &identifier, ::SubClientId clientId) const | Packet | |
sendToClient(NetworkIdentifierWithSubId const &identifierWithSubId) const (defined in Packet) | Packet | |
sendToClients() const | Packet | |
sendToClients(NetworkIdentifier const &exceptId, ::SubClientId exceptSubid) const (defined in Packet) | Packet | |
write(::BinaryStream &stream) const (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | virtual |
~Packet() (defined in Packet) | Packet | virtual |
~PlayerAuthInputPacket() (defined in PlayerAuthInputPacket) | PlayerAuthInputPacket | virtual |