3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/NonOwnerPointer.h"
7#include "mc/deps/scripting/binding_factory/GenericModuleBindingFactory.h"
13namespace Scripting {
class ModuleBindingBuilder; }
14namespace Scripting {
struct ContextConfig; }
15namespace Scripting {
struct ModuleBinding; }
16namespace mce {
class UUID; }
50 ::std::optional<::Scripting::ContextConfig> contextConfig,
52 ::std::vector<::std::string>
const& allowedTags
Definition NonOwnerPointer.h:9
Definition Scheduler.h:13
Definition ScriptMinecraftNetModuleFactory.h:19
MCAPI ScriptMinecraftNetModuleFactory(::Bedrock::NonOwnerPointer<::Scheduler > serverScheduler, ::ServerLevel *level)
MCAPI void * $ctor(::Bedrock::NonOwnerPointer<::Scheduler > serverScheduler, ::ServerLevel *level)
MCAPI::Scripting::ModuleBinding _generateBindings(::Scripting::ModuleBindingBuilder &moduleBuilder, ::std::optional<::Scripting::ContextConfig > contextConfig, bool allowUntagged, ::std::vector<::std::string > const &allowedTags)
static MCAPI ::mce::UUID const & ModuleUUID()
static MCAPI void ** $vftable()
MCAPI void _addVersions()
static MCAPI char const *& ModuleName()
Definition GenericModuleBindingFactory.h:20
Definition ModuleBindingBuilder.h:30
Definition ServerLevel.h:54