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MCAPI | BiomeJsonDocumentLoader (::cereal::ReflectionCtx &ctx, ::Bedrock::NonOwnerPointer<::LinkedAssetValidator > linkedAssetValidator, ::BiomeJsonDocumentGlue &biomeJsonDocumentGlue, ::BiomeRegistry const &biomeRegistry, ::Core::Path const &resourceName, bool isBaseGamePack, ::std::unordered_map<::std::string, ::std::unique_ptr<::BiomeJsonDocumentGlue::ResolvedBiomeData > > &biomeIdToResolvedData) |
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MCAPI void | load (::Puv::Input const &input) const |
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MCAPI void * | $ctor (::cereal::ReflectionCtx &ctx, ::Bedrock::NonOwnerPointer<::LinkedAssetValidator > linkedAssetValidator, ::BiomeJsonDocumentGlue &biomeJsonDocumentGlue, ::BiomeRegistry const &biomeRegistry, ::Core::Path const &resourceName, bool isBaseGamePack, ::std::unordered_map<::std::string, ::std::unique_ptr<::BiomeJsonDocumentGlue::ResolvedBiomeData > > &biomeIdToResolvedData) |
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MCFOLD void | $dtor () |
The documentation for this class was generated from the following file: