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MCAPI | TextureUVCoordinateSet (::TextureUVCoordinateSet const &) |
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MCAPI | TextureUVCoordinateSet (float u0, float v0, float u1, float v1, ushort texWidth, ushort texHeight, ::ResourceLocation file, float w, ushort pbrTextureDataHandle) |
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MCAPI::TextureUVCoordinateSet | getFlippedHorizontal () const |
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MCAPI::TextureUVCoordinateSet | getFlippedVertically () const |
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MCAPI float | offsetHeightPixel (float pixels, float startHeight) const |
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MCAPI float | offsetWidthPixel (float pixels, float startWidth) const |
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MCFOLD::TextureUVCoordinateSet & | operator= (::TextureUVCoordinateSet const &) |
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MCAPI::TextureUVCoordinateSet & | operator= (::TextureUVCoordinateSet &&) |
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MCAPI bool | operator== (::TextureUVCoordinateSet const &other) const |
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MCAPI ushort | pixelWidth () const |
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MCAPI::TextureUVCoordinateSet | subTexture (float u0ffset, float v0ffset, int sizeW, int sizeH) const |
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MCAPI void * | $ctor () |
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MCAPI void * | $ctor (::TextureUVCoordinateSet const &) |
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MCAPI void * | $ctor (float u0, float v0, float u1, float v1, ushort texWidth, ushort texHeight, ::ResourceLocation file, float w, ushort pbrTextureDataHandle) |
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MCFOLD void | $dtor () |
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::ll::TypedStorage< 4, 4, float > | weight |
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::ll::TypedStorage< 4, 4, float > | _u0 |
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::ll::TypedStorage< 4, 4, float > | _v0 |
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::ll::TypedStorage< 4, 4, float > | _u1 |
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::ll::TypedStorage< 4, 4, float > | _v1 |
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::ll::TypedStorage< 2, 2, ushort > | _texSizeW |
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::ll::TypedStorage< 2, 2, ushort > | _texSizeH |
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::ll::TypedStorage< 8, 56, ::ResourceLocation > | sourceFileLocation |
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::ll::TypedStorage< 1, 1, ::IsotropicFaceData > | mIsotropicFaceData |
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::ll::TypedStorage< 2, 2, short > | textureSetTranslationIndex |
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::ll::TypedStorage< 2, 2, ushort > | mPBRTextureDataHandle |