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LeviLamina
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This is the complete list of members for MobSuffocationSystemImpl, including all inherited members.
| $tick(::StrictExecutionContext< ::Filter<::MobFlagComponent, ::ActorMovementTickNeededComponent, ::PlayerComponent, ::PassengerComponent >, ::Read< ::StateVectorComponent, ::AABBShapeComponent, ::SynchedActorDataComponent, ::OffsetsComponent, ::VehicleComponent, ::ActorRotationComponent, ::VanillaOffsetComponent, ::PassengerRenderingRidingOffsetComponent >, ::Write<::ActorInWallDetectionComponent >, ::AddRemove<::MobIsSuffocatingFlagComponent >, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &executionContext) | MobSuffocationSystemImpl | |
| $vftable() | MobSuffocationSystemImpl | static |
| _hasPlayerPassenger(::Optional<::VehicleComponent const > optionalVehicleComponent, ::ViewT<::StrictEntityContext, ::Include<::PlayerComponent, ::PassengerComponent > > const &playerPassengers) | MobSuffocationSystemImpl | static |
| _tickCheckSuffocation(::StrictEntityContext const &entity, ::ActorInWallDetectionComponent const &actorInWallDetectionComponent, ::StateVectorComponent const &stateVectorComponent, ::AABBShapeComponent const &aabbShapeComponent, ::SynchedActorDataComponent const &synchedActorDataComponent, ::OffsetsComponent const &offsetsComponent, ::Optional<::VehicleComponent const > vehicleComponent, ::GetAttachPositionViews const &getAttachPosViews, ::ViewT<::StrictEntityContext, ::Include<::PlayerComponent, ::PassengerComponent > > const &playerPassengers, ::EntityModifier<::MobIsSuffocatingFlagComponent > modifier, ::IConstBlockSource const ®ion) | MobSuffocationSystemImpl | static |
| isInWall(::StrictEntityContext const &entity, ::ActorInWallDetectionComponent const &actorInWallDetectionComponent, ::StateVectorComponent const &stateVectorComponent, ::AABBShapeComponent const &aabbShapeComponent, ::SynchedActorDataComponent const &synchedActorDataComponent, ::OffsetsComponent const &offsetsComponent, ::GetAttachPositionViews const &views, ::IConstBlockSource const ®ion) | MobSuffocationSystemImpl | static |
| tick(::StrictExecutionContext< ::Filter<::MobFlagComponent, ::ActorMovementTickNeededComponent, ::PlayerComponent, ::PassengerComponent >, ::Read< ::StateVectorComponent, ::AABBShapeComponent, ::SynchedActorDataComponent, ::OffsetsComponent, ::VehicleComponent, ::ActorRotationComponent, ::VanillaOffsetComponent, ::PassengerRenderingRidingOffsetComponent >, ::Write<::ActorInWallDetectionComponent >, ::AddRemove<::MobIsSuffocatingFlagComponent >, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &executionContext) (defined in MobSuffocationSystemImpl) | MobSuffocationSystemImpl | virtual |
| ~MobSuffocationSystemImpl()=default (defined in MobSuffocationSystemImpl) | MobSuffocationSystemImpl | virtual |