LeviLamina
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OnFallOnTrigger.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/DefinitionTrigger.h"
7#include "mc/world/level/block/components/IBlockComponent.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace BlockEvents { class BlockEntityFallOnEvent; }
12// clang-format on
13
14class OnFallOnTrigger : public ::DefinitionTrigger, public ::IBlockComponent {
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<4, 4, float> mMinimumFallDistance;
19 // NOLINTEND
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual ~OnFallOnTrigger() = default;
25 // NOLINTEND
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCAPI void onEvent(::BlockEvents::BlockEntityFallOnEvent const& eventData) const;
31 // NOLINTEND
32
33public:
34 // vftables
35 // NOLINTBEGIN
36 MCNAPI static void** $vftable();
37 // NOLINTEND
38};
Definition BlockEntityFallOnEvent.h:20
Definition OnFallOnTrigger.h:14
static MCAPI void ** $vftable()
Definition IBlockComponent.h:5