|
LeviLamina
|
This is the complete list of members for BlockActorRenderDispatcher, including all inherited members.
| initializeBlockEntityRenderers(::Bedrock::NotNullNonOwnerPtr<::GeometryGroup > const &geometryGroup, ::std::shared_ptr<::mce::TextureGroup > textureGroup, ::BlockTessellator &blockTessellator, ::Bedrock::NotNullNonOwnerPtr<::ActorResourceDefinitionGroup const > const &actorResourceDefinitionGroup, ::ResourcePackManager &resourcePackManager, ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager > resourceLoadManager, ::BaseGameVersion const &baseGameVersion, ::Experiments const &experiments) (defined in BlockActorRenderDispatcher) | BlockActorRenderDispatcher | |
| mGameSpecificRegistrationCallbacks (defined in BlockActorRenderDispatcher) | BlockActorRenderDispatcher | |
| mRenderers (defined in BlockActorRenderDispatcher) | BlockActorRenderDispatcher | |
| render(::BaseActorRenderContext &entityRenderContext, ::BlockSource &renderSource, ::BlockActor &e, ::Block const &block, bool renderAlphaLayer, ::mce::MaterialPtr const &forcedMat, ::mce::ClientTexture const *forceTex, int breakingAmount, ::std::optional<::dragon::RenderMetadata > renderMetadata) (defined in BlockActorRenderDispatcher) | BlockActorRenderDispatcher | |
| render(::BaseActorRenderContext &entityRenderContext, ::BlockSource &renderSource, ::BlockActor &e, ::Block const &block, ::Vec3 const &renderPos, ::BlockPos const &worldPos, bool renderAlphaLayer, ::mce::MaterialPtr const &forcedMat, ::mce::ClientTexture const *forceTex, int breakingAmount, ::std::optional<::dragon::RenderMetadata > renderMetadata) (defined in BlockActorRenderDispatcher) | BlockActorRenderDispatcher | |
| RendererMap typedef (defined in BlockActorRenderDispatcher) | BlockActorRenderDispatcher |