LeviLamina
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TextureGroupBase.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core_graphics/TextureSetLayerType.h"
7
8// auto generated forward declare list
9// clang-format off
10class ResourceLocation;
11namespace mce { class TexturePtr; }
12// clang-format on
13
14namespace mce {
15
16class TextureGroupBase : public ::std::enable_shared_from_this<::mce::TextureGroupBase> {
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 virtual ~TextureGroupBase();
21
22 virtual ::mce::TexturePtr
23 getTexture(::ResourceLocation const&, bool, ::std::optional<uint>, ::cg::TextureSetLayerType const) = 0;
24 // NOLINTEND
25
26public:
27 // destructor thunk
28 // NOLINTBEGIN
29 MCNAPI void $dtor();
30 // NOLINTEND
31
32public:
33 // virtual function thunks
34 // NOLINTBEGIN
35
36 // NOLINTEND
37};
38
39} // namespace mce
Definition TextureGroupBase.h:16