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MCAPI | TexturePtr (::mce::TexturePtr &&rhs) |
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MCAPI | TexturePtr (::mce::TexturePtr const &rhs) |
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MCAPI | TexturePtr (::std::shared_ptr<::mce::TextureGroupBase > group, ::ResourceLocation const &resourceLocation) |
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MCAPI | TexturePtr (::BedrockTexture const &bedrockTexture, ::ResourceLocation const &resourceLocation, ::cg::TextureSetLayerType textureType) |
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MCFOLD::mce::ClientTexture const & | getClientTexture () const |
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MCFOLD::cg::ImageDescription const & | getImageDescription () const |
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MCFOLD::ResourceLocation const & | getResourceLocation () const |
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MCFOLD::mce::TextureDescription const & | getTextureDescription () const |
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MCAPI::TextureLoadState | getTextureLoadState () const |
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MCAPI uint64 | hashCode () const |
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MCAPI::IsMissingTexture | isMissingTexture () const |
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MCFOLD | operator bool () const |
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MCFOLD::mce::ClientTexture const & | operator* () const |
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MCAPI::mce::TexturePtr & | operator= (::mce::TexturePtr &&rhs) |
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MCAPI::mce::TexturePtr & | operator= (::mce::TexturePtr const &rhs) |
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MCAPI void * | $ctor () |
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MCAPI void * | $ctor (::mce::TexturePtr &&rhs) |
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MCAPI void * | $ctor (::mce::TexturePtr const &rhs) |
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MCAPI void * | $ctor (::std::shared_ptr<::mce::TextureGroupBase > group, ::ResourceLocation const &resourceLocation) |
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MCAPI void * | $ctor (::BedrockTexture const &bedrockTexture, ::ResourceLocation const &resourceLocation, ::cg::TextureSetLayerType textureType) |
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MCFOLD void | $dtor () |
The documentation for this class was generated from the following files: