LeviLamina
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ScriptActorApplyDamageByProjectileOptions.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace Scripting { struct InterfaceBinding; }
8// clang-format on
9
10namespace ScriptModuleMinecraft {
11
13public:
14 // member variables
15 // NOLINTBEGIN
18 // NOLINTEND
19
20public:
21 // prevent constructor by default
24
25public:
26 // member functions
27 // NOLINTBEGIN
30 );
31
33
35 // NOLINTEND
36
37public:
38 // static functions
39 // NOLINTBEGIN
40 MCNAPI static ::Scripting::InterfaceBinding bind();
41 // NOLINTEND
42
43public:
44 // constructor thunks
45 // NOLINTBEGIN
47 // NOLINTEND
48
49public:
50 // destructor thunk
51 // NOLINTBEGIN
52 MCNAPI void $dtor();
53 // NOLINTEND
54};
55
56} // namespace ScriptModuleMinecraft
Definition ScriptActorApplyDamageByProjectileOptions.h:12
static MCAPI ::Scripting::InterfaceBinding bind()
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptActorApplyDamageByProjectileOptions const &)
MCAPI ScriptActorApplyDamageByProjectileOptions(::ScriptModuleMinecraft::ScriptActorApplyDamageByProjectileOptions const &)
MCAPI bool operator==(::ScriptModuleMinecraft::ScriptActorApplyDamageByProjectileOptions const &other) const
Definition Alias.h:14