LeviLamina
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ScriptSculkSpreader.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/script_core/lifetime_registry/scripting/WeakLifetimeScope.h"
7#include "mc/deps/script_core/runtime/scripting/Result_deprecated.h"
8#include "mc/world/level/BlockPos.h"
9
10// auto generated forward declare list
11// clang-format off
12class BlockSource;
13namespace Scripting { struct ClassBinding; }
14// clang-format on
15
16namespace ScriptModuleGameTest {
17
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 16, ::Scripting::WeakLifetimeScope> mScope;
23 ::ll::TypedStorage<8, 8, ::BlockSource*> mBlockSource;
24 ::ll::TypedStorage<4, 12, ::BlockPos> mCatalystPos;
25 // NOLINTEND
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCAPI ::Scripting::Result_deprecated<int> getMaxCharge() const;
31
32 MCAPI ::Scripting::Result_deprecated<int> getNumberOfCursors() const;
33
34 MCAPI ::Scripting::Result_deprecated<int> getTotalCharge() const;
35 // NOLINTEND
36
37public:
38 // static functions
39 // NOLINTBEGIN
40 MCAPI static ::Scripting::ClassBinding bind();
41 // NOLINTEND
42};
43
44} // namespace ScriptModuleGameTest
Definition BlockSource.h:71
Definition ScriptSculkSpreader.h:18
Definition ClassBinding.h:10