LeviLamina
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MobCounterSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Exclude.h"
8#include "mc/deps/ecs/strict/Include.h"
9
10// auto generated forward declare list
11// clang-format off
15struct MobFlagComponent;
16struct PlayerComponent;
18// clang-format on
19
20namespace MobCounterSystem {
21// functions
22// NOLINTBEGIN
23MCNAPI ::TickingSystemWithInfo createSystem();
24
25MCNAPI void getMobCount(
26 ::ViewT<
30);
31// NOLINTEND
32
33} // namespace MobCounterSystem
Definition StrictEntityContext.h:8
Definition ViewT.h:6
Definition ActorRemovedFlagComponent.h:5
Definition ActorTickedComponent.h:5
Definition Exclude.h:6
Definition Include.h:6
Definition MobFlagComponent.h:5
Definition PlayerComponent.h:5
Definition TickingSystemWithInfo.h:13