LeviLamina
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IOptionsReader.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deviceinfo/DeviceMemoryTier.h"
7#include "mc/options/GraphicsMode.h"
8#include "mc/options/UIProfile.h"
9#include "mc/options/option_types/OptionID.h"
10
11// auto generated forward declare list
12// clang-format off
13class Option;
14// clang-format on
15
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 // vIndex: 0
21 virtual ~IOptionsReader() = default;
22
23 // vIndex: 1
24 virtual ::gsl::not_null<::Option const*> get(::OptionID) const = 0;
25
26 // vIndex: 2
27 virtual bool getDevRenderBoundingBoxes() const = 0;
28
29 // vIndex: 3
30 virtual bool getDevRenderPaths() const = 0;
31
32 // vIndex: 4
33 virtual bool getDevRenderMobInfoState() const = 0;
34
35 // vIndex: 5
36 virtual bool getDevRenderSchedulerInfo() const = 0;
37
38 // vIndex: 6
39 virtual bool getDevRenderGoalState() const = 0;
40
41 // vIndex: 7
42 virtual bool getDevDeepDarkDebugRender() const = 0;
43
44 // vIndex: 8
45 virtual ushort getDevGameEventRetentionTicks() const = 0;
46
47 // vIndex: 9
48 virtual ::std::optional<::DeviceMemoryTier> getScriptingMemoryTierOverride() const = 0;
49
50 // vIndex: 10
51 virtual int getMaxViewDistanceChunks() const = 0;
52
53 // vIndex: 11
54 virtual ::GraphicsMode getGraphicsMode() const = 0;
55
56 // vIndex: 12
57 virtual ::UIProfile getUIProfile() const = 0;
58 // NOLINTEND
59
60public:
61 // virtual function thunks
62 // NOLINTBEGIN
63
64 // NOLINTEND
65};
Definition IOptionsReader.h:16
Definition Option.h:18