3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/runtime/Result.h"
7#include "mc/deps/scripting/runtime/Result_deprecated.h"
8#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
12namespace ScriptModuleMinecraft {
class ScriptComponentTypeEnumBuilder; }
13namespace Scripting {
struct ArgumentOutOfBoundsError; }
14namespace Scripting {
struct ClassBinding; }
15namespace Scripting {
struct Error; }
18namespace ScriptModuleMinecraft {
25 virtual bool _isValid()
const ;
36 MCNAPI ::Scripting::Result_deprecated<::std::string>
getName()
const;
40 MCNAPI ::Scripting::Result_deprecated<void>
setDefaultScene(::std::string sceneId);
42 MCNAPI ::Scripting::Result_deprecated<void>
setName(::std::string name);
44 MCNAPI ::Scripting::Result<void, ::Scripting::Error, ::Scripting::ArgumentOutOfBoundsError>
51 MCNAPI static ::Scripting::ClassBinding
Definition ScriptActorComponent.h:21
Definition ScriptComponentTypeEnumBuilder.h:16
Definition ScriptNpcComponent.h:20
MCAPI ::Scripting::Result_deprecated<::std::string > getDefaultScene() const
static MCAPI void ** $vftable()
MCAPI ::Scripting::Result_deprecated< void > setDefaultScene(::std::string sceneId)
MCAPI ::Scripting::Result< void, ::Scripting::Error, ::Scripting::ArgumentOutOfBoundsError > setSkinIndex(int skinIndex)
MCAPI ::Scripting::Result_deprecated<::std::string > getName() const
MCAPI ::Scripting::Result_deprecated< void > setName(::std::string name)
MCAPI ::Scripting::Result_deprecated< int > getSkinIndex() const
MCAPI bool $_isValid() const
static MCAPI char const *& ComponentId()
static MCAPI ::Scripting::ClassBinding bind(::ScriptModuleMinecraft::ScriptComponentTypeEnumBuilder &componentTypeEnumBuilder)