LeviLamina
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This is the complete list of members for BossComponent, including all inherited members.
$ctor() (defined in BossComponent) | BossComponent | |
$ctor(::BossComponent &&) (defined in BossComponent) | BossComponent | |
$dtor() (defined in BossComponent) | BossComponent | |
_sendBossEvent(::Actor &owner, ::BossEventUpdateType type, ::Player *player) (defined in BossComponent) | BossComponent | |
BossComponent(BossComponent const &) (defined in BossComponent) | BossComponent | |
BossComponent() (defined in BossComponent) | BossComponent | |
BossComponent(::BossComponent &&) (defined in BossComponent) | BossComponent | |
broadcastBossEvent(::Actor &owner, ::BossEventUpdateType type) (defined in BossComponent) | BossComponent | |
handleRegisterPlayers(::Actor &owner) (defined in BossComponent) | BossComponent | |
mColor (defined in BossComponent) | BossComponent | |
mCreateWorldFog (defined in BossComponent) | BossComponent | |
mHealthBarVisible (defined in BossComponent) | BossComponent | |
mHealthPercent (defined in BossComponent) | BossComponent | |
mHudRangeSquared (defined in BossComponent) | BossComponent | |
mLastHealth (defined in BossComponent) | BossComponent | |
mLastPlayerUpdate (defined in BossComponent) | BossComponent | |
mName (defined in BossComponent) | BossComponent | |
mOverlay (defined in BossComponent) | BossComponent | |
mPlayerParty (defined in BossComponent) | BossComponent | |
mPlayersRegistered (defined in BossComponent) | BossComponent | |
mShouldDarkenSky (defined in BossComponent) | BossComponent | |
operator=(BossComponent const &) (defined in BossComponent) | BossComponent | |
operator=(::BossComponent &&) (defined in BossComponent) | BossComponent | |
readAdditionalSaveData(::Actor &owner, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in BossComponent) | BossComponent | |
sendDeathTelemetry(::Actor &owner) (defined in BossComponent) | BossComponent | |
setName(::Actor &owner, ::Bedrock::Safety::RedactableString const &name) (defined in BossComponent) | BossComponent | |
tryRemoveBoss(::Actor &owner, ::Player &player) (defined in BossComponent) | BossComponent | |
unRegisterPlayer(::Actor &owner, ::Player *player) (defined in BossComponent) | BossComponent | |
~BossComponent() (defined in BossComponent) | BossComponent |