LeviLamina
Loading...
Searching...
No Matches
TextureData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core_graphics/TextureSetLayerType.h"
7
8// auto generated forward declare list
9// clang-format off
11class TintMapColor;
12namespace mce { class Color; }
13// clang-format on
14
15class TextureData {
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::UntypedStorage<8, 56> mUnk5e7a90;
20 ::ll::UntypedStorage<4, 24> mUnk88ed42;
21 ::ll::UntypedStorage<8, 56> mUnkd6a048;
22 ::ll::UntypedStorage<4, 24> mUnkc99e19;
23 ::ll::UntypedStorage<4, 16> mUnkcb1222;
24 ::ll::UntypedStorage<4, 64> mUnkad2404;
25 ::ll::UntypedStorage<4, 64> mUnkde35ba;
26 ::ll::UntypedStorage<1, 1> mUnkfaf113;
27 ::ll::UntypedStorage<1, 1> mUnk6b1650;
28 // NOLINTEND
29
30public:
31 // prevent constructor by default
32 TextureData& operator=(TextureData const&);
33 TextureData();
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCNAPI TextureData(::TextureData const&);
39
40 MCNAPI TextureData(::TextureData&&);
41
43 ::ResourceLocation const& location,
44 ::ResourceLocation const& tintMapLocation,
45 ::mce::Color const& tintColor,
46 ::TintMapColor const& multiChannelTintBaseColor,
47 ::TintMapColor const& multiChannelTintColor,
48 bool multiChannelTint,
49 ::cg::TextureSetLayerType textureSetLayerType
50 );
51 // NOLINTEND
52
53public:
54 // constructor thunks
55 // NOLINTBEGIN
56 MCNAPI void* $ctor(::TextureData const&);
57
58 MCNAPI void* $ctor(::TextureData&&);
59
60 MCNAPI void* $ctor(
61 ::ResourceLocation const& location,
62 ::ResourceLocation const& tintMapLocation,
63 ::mce::Color const& tintColor,
64 ::TintMapColor const& multiChannelTintBaseColor,
65 ::TintMapColor const& multiChannelTintColor,
66 bool multiChannelTint,
67 ::cg::TextureSetLayerType textureSetLayerType
68 );
69 // NOLINTEND
70};
Definition ResourceLocation.h:15
Definition TextureData.h:5
MCAPI void * $ctor(::ResourceLocation const &location, ::ResourceLocation const &tintMapLocation, ::mce::Color const &tintColor, ::TintMapColor const &multiChannelTintBaseColor, ::TintMapColor const &multiChannelTintColor, bool multiChannelTint, ::cg::TextureSetLayerType textureSetLayerType)
MCAPI TextureData(::TextureData const &)
MCAPI void * $ctor(::TextureData &&)
MCAPI void * $ctor(::TextureData const &)
MCAPI TextureData(::TextureData &&)
MCAPI TextureData(::ResourceLocation const &location, ::ResourceLocation const &tintMapLocation, ::mce::Color const &tintColor, ::TintMapColor const &multiChannelTintBaseColor, ::TintMapColor const &multiChannelTintColor, bool multiChannelTint, ::cg::TextureSetLayerType textureSetLayerType)
Definition TintMapColor.h:8
Definition Color.h:13