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TextureData Class Reference

Public Member Functions

MCAPI TextureData (::TextureData const &)
 
MCAPI TextureData (::ResourceLocation const &location, ::ResourceLocation const &tintMapLocation, ::mce::Color const &tintColor, ::TintMapColor const &multiChannelTintBaseColor, ::TintMapColor const &multiChannelTintColor, bool multiChannelTint, ::cg::TextureSetLayerType textureSetLayerType)
 
MCAPI::TextureData & operator= (::TextureData const &)
 
MCAPI ~TextureData ()
 
MCAPI void * $ctor (::TextureData const &)
 
MCAPI void * $ctor (::ResourceLocation const &location, ::ResourceLocation const &tintMapLocation, ::mce::Color const &tintColor, ::TintMapColor const &multiChannelTintBaseColor, ::TintMapColor const &multiChannelTintColor, bool multiChannelTint, ::cg::TextureSetLayerType textureSetLayerType)
 
MCAPI void $dtor ()
 

Public Attributes

::ll::UntypedStorage< 8, 56 > mUnk5e7a90
 
::ll::UntypedStorage< 4, 24 > mUnk88ed42
 
::ll::UntypedStorage< 8, 56 > mUnkd6a048
 
::ll::UntypedStorage< 4, 24 > mUnkc99e19
 
::ll::UntypedStorage< 4, 16 > mUnkcb1222
 
::ll::UntypedStorage< 4, 64 > mUnkad2404
 
::ll::UntypedStorage< 4, 64 > mUnkde35ba
 
::ll::UntypedStorage< 1, 1 > mUnkfaf113
 
::ll::UntypedStorage< 1, 1 > mUnk6b1650
 

Constructor & Destructor Documentation

◆ TextureData() [1/2]

MCAPI TextureData::TextureData ( ::TextureData const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ TextureData() [2/2]

MCAPI TextureData::TextureData ( ::ResourceLocation const & location,
::ResourceLocation const & tintMapLocation,
::mce::Color const & tintColor,
::TintMapColor const & multiChannelTintBaseColor,
::TintMapColor const & multiChannelTintColor,
bool multiChannelTint,
::cg::TextureSetLayerType textureSetLayerType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~TextureData()

MCAPI TextureData::~TextureData ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ operator=()

MCAPI::TextureData & TextureData::operator= ( ::TextureData const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [1/2]

MCAPI void * TextureData::$ctor ( ::TextureData const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [2/2]

MCAPI void * TextureData::$ctor ( ::ResourceLocation const & location,
::ResourceLocation const & tintMapLocation,
::mce::Color const & tintColor,
::TintMapColor const & multiChannelTintBaseColor,
::TintMapColor const & multiChannelTintColor,
bool multiChannelTint,
::cg::TextureSetLayerType textureSetLayerType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void TextureData::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: