LeviLamina
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PistonBlockActor Member List

This is the complete list of members for PistonBlockActor, including all inherited members.

$_getUpdatePacket(::BlockSource &) (defined in PistonBlockActor)PistonBlockActor
$_onUpdatePacket(::CompoundTag const &data, ::BlockSource &region) (defined in PistonBlockActor)PistonBlockActor
$_playerCanUpdate(::Player const &) const (defined in BlockActor)BlockActor
$clearCache() (defined in BlockActor)BlockActor
$ctor(::BlockPos const &pos, bool isSticky) (defined in PistonBlockActor)PistonBlockActor
$ctor(::BlockActorType type, ::BlockPos const &pos, ::std::string const &) (defined in BlockActor)BlockActor
$dtor() (defined in PistonBlockActor)PistonBlockActor
$eraseLootTable() (defined in BlockActor)BlockActor
$fixupOnLoad(::LevelChunk &) (defined in BlockActor)BlockActor
$getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor)BlockActor
$getContainer() (defined in BlockActor)BlockActor
$getContainer() const (defined in BlockActor)BlockActor
$getCrackEntity(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActor
$getCustomName() const (defined in BlockActor)BlockActor
$getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos) (defined in BlockActor)BlockActor
$getFilteredCustomName(::Bedrock::NotNullNonOwnerPtr<::ProfanityContext > const &context) (defined in BlockActor)BlockActor
$getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
$getImmersiveReaderText(::BlockSource &) (defined in BlockActor)BlockActor
$getName() const (defined in BlockActor)BlockActor
$getOwningPiston(::BlockSource &) (defined in PistonBlockActor)PistonBlockActor
$getOwningPiston(::BlockSource &) const (defined in PistonBlockActor)PistonBlockActor
$getRepairCost() const (defined in BlockActor)BlockActor
$getShadowRadius(::BlockSource &) const (defined in BlockActor)BlockActor
$getUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
$hasAlphaLayer() const (defined in BlockActor)BlockActor
$isCustomNameSaved() (defined in BlockActor)BlockActor
$isMovable(::BlockSource &) (defined in BlockActor)BlockActor
$isPreserved(::BlockSource &) const (defined in BlockActor)BlockActor
$load(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in PistonBlockActor)PistonBlockActor
$loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor)BlockActor
$onChanged(::BlockSource &) (defined in BlockActor)BlockActor
$onChunkLoaded(::LevelChunk &) (defined in BlockActor)BlockActor
$onChunkUnloaded(::LevelChunk &) (defined in BlockActor)BlockActor
$onCustomTagLoadDone(::BlockSource &) (defined in BlockActor)BlockActor
$onMove() (defined in BlockActor)BlockActor
$onNeighborChanged(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActor
$onPlace(::BlockSource &) (defined in BlockActor)BlockActor
$onRemoved(::BlockSource &region) (defined in PistonBlockActor)PistonBlockActor
$onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor)BlockActor
$save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in PistonBlockActor)PistonBlockActor
$saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor)BlockActor
$saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BlockActor)BlockActor
$setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor)BlockActor
$setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActor
$setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActor
$shouldPreserve(::BlockSource &) (defined in BlockActor)BlockActor
$tick(::BlockSource &region) (defined in PistonBlockActor)PistonBlockActor
$triggerEvent(int, int) (defined in BlockActor)BlockActor
$vftable() (defined in PistonBlockActor)PistonBlockActorstatic
_attachedBlockWalker(::BlockSource &region, ::BlockPos const &curPos, uchar curBranchFacing, uchar pistonMoveFacing) (defined in PistonBlockActor)PistonBlockActor
_checkAttachedBlocks(::BlockSource &region) (defined in PistonBlockActor)PistonBlockActor
_checkInceptionAchievement(::BlockActor &be, ::BlockSource &region, ::BlockPos const &facingDir) (defined in PistonBlockActor)PistonBlockActor
_createIdClassMap() (defined in BlockActor)BlockActorstatic
_getUpdatePacket(::BlockSource &) (defined in PistonBlockActor)PistonBlockActor
_handleSlimeConnections(::BlockSource &region, ::BlockPos const &curPos, uchar curBranchFacing, uchar pistonMoveFacing) (defined in PistonBlockActor)PistonBlockActor
_hasBlockAttached(::BlockPos const &blockPos) (defined in PistonBlockActor)PistonBlockActor
_moveCollidedEntities(::BlockSource &region) (defined in PistonBlockActor)PistonBlockActor
_moveCollidedEntitiesHelper(::BlockSource &region, ::AABB const &insideBlockAABB, ::BlockPos const &facingDir, ::Actor *ignore, uint searchHeight) (defined in PistonBlockActor)PistonBlockActor
_onUpdatePacket(::CompoundTag const &data, ::BlockSource &region) (defined in PistonBlockActor)PistonBlockActorvirtual
_playerCanUpdate(::Player const &) const (defined in BlockActor)BlockActorvirtual
_sortAttachedBlocks(::BlockSource &region) (defined in PistonBlockActor)PistonBlockActor
_spawnBlocks(::BlockSource &region) (defined in PistonBlockActor)PistonBlockActor
_spawnMovingBlock(::BlockSource &region, ::BlockPos const &blockPos) (defined in PistonBlockActor)PistonBlockActor
_spawnMovingBlocks(::BlockSource &region) (defined in PistonBlockActor)PistonBlockActor
_spawnResourcesForBlockAndExtraBlock(::BlockSource &region, ::BlockPos const &blockPos, ::Randomize randomize, ::ResourceDropsContext const &resourceDropsContext) (defined in PistonBlockActor)PistonBlockActorstatic
BlockActor(::BlockActorType type, ::BlockPos const &pos, ::std::string const &) (defined in BlockActor)BlockActor
clearCache() (defined in BlockActor)BlockActorvirtual
create(class CompoundTag const &nbt) (defined in BlockActor)BlockActorstatic
create(class CompoundTag const &nbt, class BlockPos const &pos) (defined in BlockActor)BlockActorstatic
eraseLootTable() (defined in BlockActor)BlockActorvirtual
fixupOnLoad(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor)BlockActor
getContainer() (defined in BlockActor)BlockActor
getContainer() const (defined in BlockActor)BlockActor
getCrackEntity(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActor
getCustomName() const (defined in BlockActor)BlockActor
getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos) (defined in BlockActor)BlockActorvirtual
getFilteredCustomName(::Bedrock::NotNullNonOwnerPtr<::ProfanityContext > const &context) (defined in BlockActor)BlockActor
getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
getImmersiveReaderText(::BlockSource &) (defined in BlockActor)BlockActor
getName() const (defined in BlockActor)BlockActor
getOwningPiston(::BlockSource &) (defined in PistonBlockActor)PistonBlockActor
getOwningPiston(::BlockSource &) const (defined in PistonBlockActor)PistonBlockActor
getRepairCost() const (defined in BlockActor)BlockActorvirtual
getShadowRadius(::BlockSource &) const (defined in BlockActor)BlockActorvirtual
getUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
hasAlphaLayer() const (defined in BlockActor)BlockActorvirtual
isCustomNameSaved() (defined in BlockActor)BlockActorvirtual
isMovable(::BlockSource &) (defined in BlockActor)BlockActorvirtual
isPreserved(::BlockSource &) const (defined in BlockActor)BlockActorvirtual
load(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in PistonBlockActor)PistonBlockActorvirtual
loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor)BlockActorvirtual
loadStatic(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in BlockActor)BlockActorstatic
MapIdType typedef (defined in BlockActor)BlockActor
MapTypeId typedef (defined in BlockActor)BlockActor
mAttachedBlocks (defined in PistonBlockActor)PistonBlockActor
mBB (defined in BlockActor)BlockActor
mBlock (defined in BlockActor)BlockActor
mBreakBlocks (defined in PistonBlockActor)PistonBlockActor
mCanRenderCustomName (defined in BlockActor)BlockActor
mChanged (defined in BlockActor)BlockActor
mClassIdMap() (defined in BlockActor)BlockActorstatic
mClientSideOnly (defined in BlockActor)BlockActor
mCustomName (defined in BlockActor)BlockActor
mDestroyDirection (defined in BlockActor)BlockActor
mDestroyProgress (defined in BlockActor)BlockActor
mDestroyTimer (defined in BlockActor)BlockActor
mFilteredCustomName (defined in BlockActor)BlockActor
mFutureClientAttachedBlocks (defined in PistonBlockActor)PistonBlockActor
mIdClassMap() (defined in BlockActor)BlockActorstatic
mIsMovable (defined in BlockActor)BlockActor
mLastProgress (defined in PistonBlockActor)PistonBlockActor
mNewState (defined in PistonBlockActor)PistonBlockActor
mOldState (defined in PistonBlockActor)PistonBlockActor
moveEntityLastProgress(::Actor &entity, ::Vec3 delta) (defined in PistonBlockActor)PistonBlockActor
mPosition (defined in BlockActor)BlockActor
mProgress (defined in PistonBlockActor)PistonBlockActor
mRendererId (defined in BlockActor)BlockActor
mRepairCost (defined in BlockActor)BlockActor
mSaveCustomName (defined in BlockActor)BlockActor
mShouldVerifyArmType (defined in PistonBlockActor)PistonBlockActor
mState (defined in PistonBlockActor)PistonBlockActor
mSticky (defined in PistonBlockActor)PistonBlockActor
mTerrainInterlockData (defined in BlockActor)BlockActor
mTickCount (defined in BlockActor)BlockActor
mType (defined in BlockActor)BlockActor
mVerifyArm (defined in PistonBlockActor)PistonBlockActor
mWasPulledForwardByAStickyPiston (defined in PistonBlockActor)PistonBlockActor
mWasPushedBackwardByANonStickyPiston (defined in PistonBlockActor)PistonBlockActor
onChanged(::BlockSource &) (defined in BlockActor)BlockActorvirtual
onChunkLoaded(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
onChunkUnloaded(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
onCustomTagLoadDone(::BlockSource &) (defined in BlockActor)BlockActorvirtual
onMove() (defined in BlockActor)BlockActorvirtual
onNeighborChanged(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActorvirtual
onPlace(::BlockSource &) (defined in BlockActor)BlockActorvirtual
onRemoved(::BlockSource &region) (defined in PistonBlockActor)PistonBlockActorvirtual
onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor)BlockActorvirtual
onUpdatePacket(::CompoundTag const &data, ::BlockSource &region, ::Player const *fromPlayer) (defined in BlockActor)BlockActor
PistonBlockActor(::BlockPos const &pos, bool isSticky) (defined in PistonBlockActor)PistonBlockActor
refresh(optional_ref< class BlockSource > blockSource=std::nullopt) (defined in BlockActor)BlockActor
save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in PistonBlockActor)PistonBlockActorvirtual
saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor)BlockActorvirtual
saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BlockActor)BlockActorvirtual
setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor)BlockActorvirtual
setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActorvirtual
setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActorvirtual
shouldPreserve(::BlockSource &) (defined in BlockActor)BlockActorvirtual
signShadowRadius (defined in BlockActor)BlockActor
tick(::BlockSource &region) (defined in PistonBlockActor)PistonBlockActorvirtual
triggerEvent(int, int) (defined in BlockActor)BlockActorvirtual
~BlockActor() (defined in BlockActor)BlockActorvirtual
~PistonBlockActor() (defined in PistonBlockActor)PistonBlockActorvirtual