LeviLamina
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ActionQueue.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class EntityContext;
8namespace AgentComponents::Actions { struct QueueItem; }
9// clang-format on
10
11namespace AgentComponents {
12
14public:
15 // ActionQueue inner types declare
16 // clang-format off
17 class Definition;
18 // clang-format on
19
20 // ActionQueue inner types define
21 class Definition {};
22
23public:
24 // member variables
25 // NOLINTBEGIN
27 // NOLINTEND
28
29public:
30 // prevent constructor by default
31 ActionQueue& operator=(ActionQueue const&);
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCAPI ::AgentComponents::Actions::QueueItem pop();
39 // NOLINTEND
40
41public:
42 // static functions
43 // NOLINTBEGIN
44 MCAPI static void schedule(::EntityContext& entity, ::AgentComponents::Actions::QueueItem item);
45 // NOLINTEND
46};
47
48} // namespace AgentComponents
Definition ActionQueue.h:21
Definition ActionQueue.h:13
Definition EntityContext.h:16
Definition QueueItem.h:7
Definition Alias.h:14