LeviLamina
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FreezingComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
CompoundTag
;
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class
DataLoadHelper
;
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// clang-format on
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class
FreezingComponent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, float> mFreezingEffectStrength;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
void
addAdditionalSaveData(
::CompoundTag
& tag)
const
;
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MCAPI
void
decreaseFreezingEffect();
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MCFOLD
float
getFreezingEffectStrength()
const
;
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MCAPI
void
increaseFreezingEffect();
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MCAPI
bool
isFullyFrozen()
const
;
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MCAPI
bool
isFullyUnfrozen()
const
;
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MCAPI
void
readAdditionalSaveData(
::Actor
& owner,
::CompoundTag
const
& tag,
::DataLoadHelper
& dataLoadHelper);
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MCFOLD
void
resetFreezingEffect();
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// NOLINTEND
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};
Actor
Definition
Actor.h:123
CompoundTag
Definition
CompoundTag.h:23
DataLoadHelper
Definition
DataLoadHelper.h:20
FreezingComponent
Definition
FreezingComponent.h:12
src
mc
entity
components
FreezingComponent.h
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for LeviLamina by
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