LeviLamina
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ScriptBlockStateType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockState;
11namespace Scripting { class WeakLifetimeScope; }
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
17class ScriptBlockStateType {
18public:
19 // ScriptBlockStateType inner types declare
20 // clang-format off
21 struct Key;
22 // clang-format on
23
24 // ScriptBlockStateType inner types define
25 struct Key {
26 public:
27 // member variables
28 // NOLINTBEGIN
29 ::ll::TypedStorage<8, 8, ::gsl::not_null<::BlockState const*> const> blockState;
30 // NOLINTEND
31 };
32
33 using BlockStateType = ::std::variant<int, ::std::string, bool>;
34
35public:
36 // member variables
37 // NOLINTBEGIN
38 ::ll::TypedStorage<8, 32, ::std::string const> mName;
39 ::ll::TypedStorage<8, 8, ::gsl::not_null<::BlockState const*> const> mBlockState;
40 ::ll::TypedStorage<8, 24, ::std::vector<::std::variant<int, ::std::string, bool>>> mValidValues;
41 // NOLINTEND
42
43public:
44 // prevent constructor by default
45 ScriptBlockStateType& operator=(ScriptBlockStateType const&);
46 ScriptBlockStateType();
47
48public:
49 // member functions
50 // NOLINTBEGIN
51 MCAPI ScriptBlockStateType(::ScriptModuleMinecraft::ScriptBlockStateType const&);
52
53 MCAPI explicit ScriptBlockStateType(::BlockState const& blockState);
54
55 MCAPI void _fillValidValues();
56 // NOLINTEND
57
58public:
59 // static functions
60 // NOLINTBEGIN
61 MCAPI static ::Scripting::ClassBinding bind();
62
63 MCAPI static ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockStateType>
64 getOrCreateHandle(::Scripting::WeakLifetimeScope const& scope, ::BlockState const& blockState);
65 // NOLINTEND
66
67public:
68 // constructor thunks
69 // NOLINTBEGIN
70 MCAPI void* $ctor(::ScriptModuleMinecraft::ScriptBlockStateType const&);
71
72 MCAPI void* $ctor(::BlockState const& blockState);
73 // NOLINTEND
74};
75
76} // namespace ScriptModuleMinecraft
Definition BlockState.h:14
Definition ScriptBlockStateType.h:17
Definition WeakLifetimeScope.h:14
Definition ScriptBlockStateType.h:25
Definition ClassBinding.h:19