3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
11namespace Scripting {
class WeakLifetimeScope; }
12namespace Scripting {
struct ClassBinding; }
15namespace ScriptModuleMinecraft {
34 Key& operator=(
Key const&);
62 MCNAPI static ::Scripting::ClassBinding
bind();
64 MCNAPI static ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockStateType>
Definition BlockState.h:13
Definition ScriptBlockStateType.h:17
MCAPI void _fillValidValues()
static MCAPI ::Scripting::ClassBinding bind()
static MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockStateType > getOrCreateHandle(::Scripting::WeakLifetimeScope const &scope, ::BlockState const &blockState)
Definition WeakLifetimeScope.h:12
Definition ScriptBlockStateType.h:25