LeviLamina
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ScriptBlockStateType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ClassBindingBuilder.h"
7#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockState;
12namespace Scripting { class WeakLifetimeScope; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // ScriptBlockStateType inner types declare
20 // clang-format off
21 struct Key;
22 // clang-format on
23
24 // ScriptBlockStateType inner types define
25 struct Key {
26 public:
27 // member variables
28 // NOLINTBEGIN
30 // NOLINTEND
31
32 public:
33 // prevent constructor by default
34 Key& operator=(Key const&);
35 Key(Key const&);
36 Key();
37 };
38
39public:
40 // member variables
41 // NOLINTBEGIN
45 // NOLINTEND
46
47public:
48 // prevent constructor by default
52
53public:
54 // member functions
55 // NOLINTBEGIN
56 MCAPI void _fillValidValues();
57 // NOLINTEND
58
59public:
60 // static functions
61 // NOLINTBEGIN
62 MCAPI static ::Scripting::ClassBindingBuilder<::ScriptModuleMinecraft::ScriptBlockStateType> bind();
63
64 MCAPI static ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockStateType>
65 getOrCreateHandle(::Scripting::WeakLifetimeScope const& scope, ::BlockState const& blockState);
66 // NOLINTEND
67};
68
69} // namespace ScriptModuleMinecraft
Definition BlockState.h:11
Definition ScriptBlockStateType.h:17
Definition WeakLifetimeScope.h:12
Definition ScriptBlockStateType.h:25
Definition Alias.h:14