3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/TorchBlock.h"
24 virtual bool canBeUsedInCommands(
::BaseGameVersion const& baseGameVersion)
const ;
30 virtual bool isLavaBlocking()
const ;
51 MCFOLD
bool $isLavaBlocking()
const;
57 MCAPI
static void** $vftable();
Definition BaseGameVersion.h:13
Definition BlockSource.h:67
Definition TorchBlock.h:26
Definition UnderwaterTorchBlock.h:16
Definition BlockAnimateTickData.h:5