LeviLamina
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TickMobEffectsSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/strict/EntityModifier.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
EntitySystems
;
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class
StrictEntityContext
;
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struct
ActorMovementTickNeededComponent
;
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struct
AttributesComponent
;
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struct
MobEffectsComponent
;
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namespace
TickMobEffectsSystem {
struct
RemoveMobEffectsRequestComponent; }
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// clang-format on
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namespace
TickMobEffectsSystem {
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// functions
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// NOLINTBEGIN
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MCAPI
void
_removeMobEffects(
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::TickMobEffectsSystem::RemoveMobEffectsRequestComponent
const
& removeMobEffectsRequest,
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::AttributesComponent
& attributesComponent,
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::MobEffectsComponent
& mobEffectsComponent
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);
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MCAPI
void
_tickMobEffects(
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::entt::type_list<
::Include<::ActorMovementTickNeededComponent>
>,
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::StrictEntityContext
const
& entity,
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::MobEffectsComponent
& mobEffectsComponent,
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::EntityModifier<::TickMobEffectsSystem::RemoveMobEffectsRequestComponent>
mod
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);
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MCAPI
void
registerSystems(
::EntitySystems
& systemRegistry);
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// NOLINTEND
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}
// namespace TickMobEffectsSystem
EntityModifier
Definition
EntityModifier.h:6
EntitySystems
Definition
EntitySystems.h:24
StrictEntityContext
Definition
StrictEntityContext.h:10
ActorMovementTickNeededComponent
Definition
ActorMovementTickNeededComponent.h:5
AttributesComponent
Definition
AttributesComponent.h:10
Include
Definition
Include.h:6
MobEffectsComponent
Definition
MobEffectsComponent.h:10
TickMobEffectsSystem::RemoveMobEffectsRequestComponent
Definition
RemoveMobEffectsRequestComponent.h:7
src
mc
entity
systems
tick_mob_effects_system
TickMobEffectsSystem.h
Generated on Sat Apr 26 2025 05:55:37 for LeviLamina by
1.12.0