LeviLamina
Loading...
Searching...
No Matches
TickMobEffectsSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/strict/EntityModifier.h"
7#include "mc/deps/ecs/strict/Include.h"
8
9// auto generated forward declare list
10// clang-format off
11class EntitySystems;
16namespace TickMobEffectsSystem { struct RemoveMobEffectsRequestComponent; }
17// clang-format on
18
19namespace TickMobEffectsSystem {
20// functions
21// NOLINTBEGIN
22MCAPI void _removeMobEffects(
23 ::TickMobEffectsSystem::RemoveMobEffectsRequestComponent const& removeMobEffectsRequest,
24 ::AttributesComponent& attributesComponent,
25 ::MobEffectsComponent& mobEffectsComponent
26);
27
28MCAPI void _tickMobEffects(
29 ::entt::type_list<::Include<::InterpolateMovementNeededComponent>> entity,
30 ::StrictEntityContext const& mobEffectsComponent,
31 ::MobEffectsComponent& mod,
32 ::EntityModifier<::TickMobEffectsSystem::RemoveMobEffectsRequestComponent>
33);
34
35MCAPI void registerSystems(::EntitySystems& systemRegistry);
36// NOLINTEND
37
38} // namespace TickMobEffectsSystem
Definition EntitySystems.h:29
Definition StrictEntityContext.h:14
Definition AttributesComponent.h:8
Definition InterpolateMovementNeededComponent.h:5
Definition MobEffectsComponent.h:8
Definition RemoveMobEffectsRequestComponent.h:7