LeviLamina
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AddActorEntityProxy.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/legacy/ActorRuntimeID.h"
7#include "mc/legacy/ActorUniqueID.h"
8#include "mc/world/level/IAddActorEntityProxy.h"
9
10// auto generated forward declare list
11// clang-format off
12class Actor;
13class Dimension;
14// clang-format on
15
16class AddActorEntityProxy : public ::IAddActorEntityProxy {
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 8, ::Dimension&> mDimension;
21 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mActorUniqueID;
22 ::ll::TypedStorage<8, 8, ::ActorRuntimeID> mActorRuntimeID;
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
27 AddActorEntityProxy& operator=(AddActorEntityProxy const&);
28 AddActorEntityProxy(AddActorEntityProxy const&);
29 AddActorEntityProxy();
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 virtual void initializeActor(::Actor& actor) /*override*/;
35
36 virtual void reloadActor(::Actor& actor) /*override*/;
37 // NOLINTEND
38
39public:
40 // member functions
41 // NOLINTBEGIN
42 MCAPI explicit AddActorEntityProxy(::Dimension& dimension);
43 // NOLINTEND
44
45public:
46 // constructor thunks
47 // NOLINTBEGIN
48 MCAPI void* $ctor(::Dimension& dimension);
49 // NOLINTEND
50
51public:
52 // virtual function thunks
53 // NOLINTBEGIN
54 MCAPI void $initializeActor(::Actor& actor);
55
56 MCAPI void $reloadActor(::Actor& actor);
57
58
59 // NOLINTEND
60
61public:
62 // vftables
63 // NOLINTBEGIN
64 MCAPI static void** $vftable();
65 // NOLINTEND
66};
Definition Actor.h:125
Definition Dimension.h:89
Definition IAddActorEntityProxy.h:10