LeviLamina
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AddActorEntityProxy.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/legacy/ActorRuntimeID.h"
7#include "mc/legacy/ActorUniqueID.h"
8#include "mc/world/level/IAddActorEntityProxy.h"
9
10// auto generated forward declare list
11// clang-format off
12class Actor;
13class Dimension;
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 8, ::Dimension&> mDimension;
21 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mActorUniqueID;
22 ::ll::TypedStorage<8, 8, ::ActorRuntimeID> mActorRuntimeID;
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 // vIndex: 1
35 virtual void initializeActor(::Actor& actor) /*override*/;
36
37 // vIndex: 2
38 virtual void reloadActor(::Actor& actor) /*override*/;
39
40 // vIndex: 0
41 virtual ~AddActorEntityProxy() /*override*/ = default;
42 // NOLINTEND
43
44public:
45 // virtual function thunks
46 // NOLINTBEGIN
47 MCAPI void $initializeActor(::Actor& actor);
48
49 MCAPI void $reloadActor(::Actor& actor);
50 // NOLINTEND
51
52public:
53 // vftables
54 // NOLINTBEGIN
55 MCNAPI static void** $vftable();
56 // NOLINTEND
57};
Definition Actor.h:102
Definition AddActorEntityProxy.h:16
static MCAPI void ** $vftable()
Definition Dimension.h:83
Definition IAddActorEntityProxy.h:10