LeviLamina
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This is the complete list of members for WoodlandMansionPieces::WoodlandMansionPiece, including all inherited members.
$_handleDataMarker(::std::string const &markerId, ::BlockPos const &position, ::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
$addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in StructurePiece) | StructurePiece | |
$addHardcodedSpawnAreas(::LevelChunk &chunk) const (defined in StructurePiece) | StructurePiece | |
$canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece) | StructurePiece | |
$ctor(::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::std::string const &templateName, ::BlockPos const &origin, ::Rotation rotation) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
$ctor(::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::std::string const &templateName, ::BlockPos const &origin, ::Rotation rotation, ::Mirror mirror) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
$ctor(int depth) (defined in TemplateStructurePiece) | TemplateStructurePiece | |
$dtor() (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
$generateBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece) | StructurePiece | |
$getType() const (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
$getWorldX(int x, int z) (defined in StructurePiece) | StructurePiece | |
$getWorldZ(int x, int z) (defined in StructurePiece) | StructurePiece | |
$isInInvalidLocation(::BlockSource ®ion, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | |
$moveBoundingBox(int dx, int dy, int dz) (defined in TemplateStructurePiece) | TemplateStructurePiece | |
$placeBlock(::BlockSource ®ion, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | |
$postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in TemplateStructurePiece) | TemplateStructurePiece | |
$postProcessMobsAt(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
$vftable() (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | static |
_addChest(::std::string const &markerId, ::BlockPos const &position, ::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
_handleDataMarker(::std::string const &markerId, ::BlockPos const &position, ::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | virtual |
_loadTemplate() (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
_setBoundingBoxFromTemplate() (defined in TemplateStructurePiece) | TemplateStructurePiece | |
addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in StructurePiece) | StructurePiece | virtual |
addHardcodedSpawnAreas(::LevelChunk &chunk) const (defined in StructurePiece) | StructurePiece | virtual |
addTerrainAdjustmentToken(::std::shared_ptr< bool > token) (defined in StructurePiece) | StructurePiece | |
canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece) | StructurePiece | virtual |
generateBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece) | StructurePiece | virtual |
generateBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, bool random, ::Random &selector, ::BlockSelector const &skipAir) (defined in StructurePiece) | StructurePiece | |
generateMaybeBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, ::Random &random, float probability, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool excludeSky, bool skipAir) (defined in StructurePiece) | StructurePiece | |
getBlock(::BlockSource ®ion, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | |
getOrientationData(::Block const *block, ushort data) (defined in StructurePiece) | StructurePiece | |
getType() const (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
getWorldX(int x, int z) (defined in StructurePiece) | StructurePiece | virtual |
getWorldY(int y) (defined in StructurePiece) | StructurePiece | |
getWorldZ(int x, int z) (defined in StructurePiece) | StructurePiece | virtual |
isAboveGround(int x0, int y1, int z, ::BlockSource ®ion) (defined in StructurePiece) | StructurePiece | |
isInInvalidLocation(::BlockSource ®ion, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | virtual |
mBoundingBox (defined in StructurePiece) | StructurePiece | |
mGenDepth (defined in StructurePiece) | StructurePiece | |
mOrientation (defined in StructurePiece) | StructurePiece | |
moveBoundingBox(int dx, int dy, int dz) (defined in TemplateStructurePiece) | TemplateStructurePiece | virtual |
mPostProcessed (defined in TemplateStructurePiece) | TemplateStructurePiece | |
mSettings (defined in TemplateStructurePiece) | TemplateStructurePiece | |
mTemplate (defined in TemplateStructurePiece) | TemplateStructurePiece | |
mTemplatePosition (defined in TemplateStructurePiece) | TemplateStructurePiece | |
mTerrainAdjustmentToken (defined in StructurePiece) | StructurePiece | |
mUnk1ce38c (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
mUnk3a48b3 (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
mUnk42ba55 (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
mUnk4d3f84 (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
mUnka40a15 (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
mUnkb8937e (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
mUnkcee1a3 (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
mUnkf64aa2 (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
operator=(WoodlandMansionPiece const &) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
placeBlock(::BlockSource ®ion, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | virtual |
postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in TemplateStructurePiece) | TemplateStructurePiece | virtual |
postProcessMobsAt(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | virtual |
TemplateStructurePiece(int depth) (defined in TemplateStructurePiece) | TemplateStructurePiece | explicit |
WoodlandMansionPiece(WoodlandMansionPiece const &) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
WoodlandMansionPiece() (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
WoodlandMansionPiece(::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::std::string const &templateName, ::BlockPos const &origin, ::Rotation rotation) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
WoodlandMansionPiece(::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::std::string const &templateName, ::BlockPos const &origin, ::Rotation rotation, ::Mirror mirror) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
~StructurePiece() (defined in StructurePiece) | StructurePiece | virtual |
~TemplateStructurePiece() (defined in TemplateStructurePiece) | TemplateStructurePiece | virtual |
~WoodlandMansionPiece() (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | virtual |