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LeviLamina
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This is the complete list of members for WoodlandMansionPieces::WoodlandMansionPiece, including all inherited members.
| $_handleDataMarker(::std::string const &markerId, ::BlockPos const &position, ::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| $addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in StructurePiece) | StructurePiece | |
| $addHardcodedSpawnAreas(::LevelChunk &chunk) const (defined in StructurePiece) | StructurePiece | |
| $canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece) | StructurePiece | |
| $ctor(::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::std::string const &templateName, ::BlockPos const &origin, ::Rotation rotation) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| $ctor(::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::std::string const &templateName, ::BlockPos const &origin, ::Rotation rotation, ::Mirror mirror) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| $ctor(int depth) (defined in TemplateStructurePiece) | TemplateStructurePiece | |
| $dtor() (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| $generateBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece) | StructurePiece | |
| $getType() const (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| $getWorldX(int x, int z) (defined in StructurePiece) | StructurePiece | |
| $getWorldZ(int x, int z) (defined in StructurePiece) | StructurePiece | |
| $isInInvalidLocation(::BlockSource ®ion, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | |
| $moveBoundingBox(int dx, int dy, int dz) (defined in TemplateStructurePiece) | TemplateStructurePiece | |
| $placeBlock(::BlockSource ®ion, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | |
| $postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in TemplateStructurePiece) | TemplateStructurePiece | |
| $postProcessMobsAt(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| $vftable() | WoodlandMansionPieces::WoodlandMansionPiece | static |
| _addChest(::std::string const &markerId, ::BlockPos const &position, ::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| _handleDataMarker(::std::string const &markerId, ::BlockPos const &position, ::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | virtual |
| _loadTemplate() (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| _setBoundingBoxFromTemplate() (defined in TemplateStructurePiece) | TemplateStructurePiece | |
| addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in StructurePiece) | StructurePiece | virtual |
| addHardcodedSpawnAreas(::LevelChunk &chunk) const (defined in StructurePiece) | StructurePiece | virtual |
| addTerrainAdjustmentToken(::std::shared_ptr< bool > token) (defined in StructurePiece) | StructurePiece | |
| canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece) | StructurePiece | virtual |
| generateBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece) | StructurePiece | virtual |
| generateBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, bool skipAir, ::Random &random, ::BlockSelector const &selector) (defined in StructurePiece) | StructurePiece | |
| generateMaybeBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, ::Random &random, float probability, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir, bool excludeSky) (defined in StructurePiece) | StructurePiece | |
| getBlock(::BlockSource ®ion, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | |
| getOrientationData(::Block const *block, ushort data) (defined in StructurePiece) | StructurePiece | |
| getType() const (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| getWorldX(int x, int z) (defined in StructurePiece) | StructurePiece | virtual |
| getWorldZ(int x, int z) (defined in StructurePiece) | StructurePiece | virtual |
| isAboveGround(int x0, int y1, int z, ::BlockSource ®ion) (defined in StructurePiece) | StructurePiece | |
| isInInvalidLocation(::BlockSource ®ion, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | virtual |
| mAllayGroupPositions (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| mBoundingBox (defined in StructurePiece) | StructurePiece | |
| mEvokerPositions (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| mGenDepth (defined in StructurePiece) | StructurePiece | |
| mMirror (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| mOrientation (defined in StructurePiece) | StructurePiece | |
| moveBoundingBox(int dx, int dy, int dz) (defined in TemplateStructurePiece) | TemplateStructurePiece | virtual |
| mPosition (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| mPostProcessed (defined in TemplateStructurePiece) | TemplateStructurePiece | |
| mRotation (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| mSettings (defined in TemplateStructurePiece) | TemplateStructurePiece | |
| mStructureManager (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| mTemplate (defined in TemplateStructurePiece) | TemplateStructurePiece | |
| mTemplateName (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| mTemplatePosition (defined in TemplateStructurePiece) | TemplateStructurePiece | |
| mTerrainAdjustmentToken (defined in StructurePiece) | StructurePiece | |
| mVindicatorPositions (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| placeBlock(::BlockSource ®ion, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | virtual |
| postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in TemplateStructurePiece) | TemplateStructurePiece | virtual |
| postProcessMobsAt(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | virtual |
| TemplateStructurePiece() (defined in TemplateStructurePiece) | TemplateStructurePiece | |
| TemplateStructurePiece(int depth) (defined in TemplateStructurePiece) | TemplateStructurePiece | explicit |
| WoodlandMansionPiece() (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| WoodlandMansionPiece(::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::std::string const &templateName, ::BlockPos const &origin, ::Rotation rotation) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| WoodlandMansionPiece(::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::std::string const &templateName, ::BlockPos const &origin, ::Rotation rotation, ::Mirror mirror) (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | |
| ~StructurePiece() (defined in StructurePiece) | StructurePiece | virtual |
| ~TemplateStructurePiece() (defined in TemplateStructurePiece) | TemplateStructurePiece | virtual |
| ~WoodlandMansionPiece() (defined in WoodlandMansionPieces::WoodlandMansionPiece) | WoodlandMansionPieces::WoodlandMansionPiece | virtual |