LeviLamina
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WoodlandMansionPieces::WoodlandMansionPiece Member List

This is the complete list of members for WoodlandMansionPieces::WoodlandMansionPiece, including all inherited members.

$_handleDataMarker(::std::string const &markerId, ::BlockPos const &position, ::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
$addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in StructurePiece)StructurePiece
$addHardcodedSpawnAreas(::LevelChunk &chunk) const (defined in StructurePiece)StructurePiece
$canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece)StructurePiece
$ctor(::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::std::string const &templateName, ::BlockPos const &origin, ::Rotation rotation) (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
$ctor(::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::std::string const &templateName, ::BlockPos const &origin, ::Rotation rotation, ::Mirror mirror) (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
$ctor(int depth) (defined in TemplateStructurePiece)TemplateStructurePiece
$dtor() (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
$generateBox(::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece)StructurePiece
$getType() const (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
$getWorldX(int x, int z) (defined in StructurePiece)StructurePiece
$getWorldZ(int x, int z) (defined in StructurePiece)StructurePiece
$isInInvalidLocation(::BlockSource &region, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiece
$moveBoundingBox(int dx, int dy, int dz) (defined in TemplateStructurePiece)TemplateStructurePiece
$placeBlock(::BlockSource &region, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiece
$postProcess(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in TemplateStructurePiece)TemplateStructurePiece
$postProcessMobsAt(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
$vftable()WoodlandMansionPieces::WoodlandMansionPiecestatic
_addChest(::std::string const &markerId, ::BlockPos const &position, ::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
_handleDataMarker(::std::string const &markerId, ::BlockPos const &position, ::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiecevirtual
_loadTemplate() (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
_setBoundingBoxFromTemplate() (defined in TemplateStructurePiece)TemplateStructurePiece
addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in StructurePiece)StructurePiecevirtual
addHardcodedSpawnAreas(::LevelChunk &chunk) const (defined in StructurePiece)StructurePiecevirtual
addTerrainAdjustmentToken(::std::shared_ptr< bool > token) (defined in StructurePiece)StructurePiece
canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece)StructurePiecevirtual
generateBox(::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece)StructurePiecevirtual
generateBox(::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, bool skipAir, ::Random &random, ::BlockSelector const &selector) (defined in StructurePiece)StructurePiece
generateMaybeBox(::BlockSource &region, ::BoundingBox const &chunkBB, ::Random &random, float probability, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir, bool excludeSky) (defined in StructurePiece)StructurePiece
getBlock(::BlockSource &region, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiece
getOrientationData(::Block const *block, ushort data) (defined in StructurePiece)StructurePiece
getType() const (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
getWorldX(int x, int z) (defined in StructurePiece)StructurePiecevirtual
getWorldZ(int x, int z) (defined in StructurePiece)StructurePiecevirtual
isAboveGround(int x0, int y1, int z, ::BlockSource &region) (defined in StructurePiece)StructurePiece
isInInvalidLocation(::BlockSource &region, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiecevirtual
mAllayGroupPositions (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
mBoundingBox (defined in StructurePiece)StructurePiece
mEvokerPositions (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
mGenDepth (defined in StructurePiece)StructurePiece
mMirror (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
mOrientation (defined in StructurePiece)StructurePiece
moveBoundingBox(int dx, int dy, int dz) (defined in TemplateStructurePiece)TemplateStructurePiecevirtual
mPosition (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
mPostProcessed (defined in TemplateStructurePiece)TemplateStructurePiece
mRotation (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
mSettings (defined in TemplateStructurePiece)TemplateStructurePiece
mStructureManager (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
mTemplate (defined in TemplateStructurePiece)TemplateStructurePiece
mTemplateName (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
mTemplatePosition (defined in TemplateStructurePiece)TemplateStructurePiece
mTerrainAdjustmentToken (defined in StructurePiece)StructurePiece
mVindicatorPositions (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
placeBlock(::BlockSource &region, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiecevirtual
postProcess(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in TemplateStructurePiece)TemplateStructurePiecevirtual
postProcessMobsAt(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiecevirtual
TemplateStructurePiece() (defined in TemplateStructurePiece)TemplateStructurePiece
TemplateStructurePiece(int depth) (defined in TemplateStructurePiece)TemplateStructurePieceexplicit
WoodlandMansionPiece() (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
WoodlandMansionPiece(::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::std::string const &templateName, ::BlockPos const &origin, ::Rotation rotation) (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
WoodlandMansionPiece(::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::std::string const &templateName, ::BlockPos const &origin, ::Rotation rotation, ::Mirror mirror) (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiece
~StructurePiece() (defined in StructurePiece)StructurePiecevirtual
~TemplateStructurePiece() (defined in TemplateStructurePiece)TemplateStructurePiecevirtual
~WoodlandMansionPiece() (defined in WoodlandMansionPieces::WoodlandMansionPiece)WoodlandMansionPieces::WoodlandMansionPiecevirtual