LeviLamina
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DouseFireSubcomponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/entity/components_json_legacy/OnHitSubcomponent.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
12class BlockSource;
14namespace Json { class Value; }
15// clang-format on
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 virtual ~DouseFireSubcomponent() /*override*/ = default;
22
23 virtual void readfromJSON(::Json::Value&) /*override*/;
24
25 virtual void writetoJSON(::Json::Value&) const /*override*/;
26
27 virtual void doOnHitEffect(::Actor& owner, ::ProjectileComponent& component) /*override*/;
28
29 virtual char const* getName() const /*override*/;
30 // NOLINTEND
31
32public:
33 // member functions
34 // NOLINTBEGIN
35 MCAPI void douseFire(::Actor& owner, ::BlockSource& region, ::BlockPos const& pos);
36 // NOLINTEND
37
38public:
39 // virtual function thunks
40 // NOLINTBEGIN
41 MCFOLD void $readfromJSON(::Json::Value&);
42
43 MCFOLD void $writetoJSON(::Json::Value&) const;
44
45 MCAPI void $doOnHitEffect(::Actor& owner, ::ProjectileComponent& component);
46
47 MCAPI char const* $getName() const;
48
49
50 // NOLINTEND
51
52public:
53 // vftables
54 // NOLINTBEGIN
55 MCNAPI static void** $vftable();
56 // NOLINTEND
57};
Definition Actor.h:105
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition DouseFireSubcomponent.h:17
static MCAPI void ** $vftable()
Definition Value.h:16
Definition OnHitSubcomponent.h:12
Definition ProjectileComponent.h:30