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MCAPI void | beginFrame () |
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MCAPI bool | captureScreenAsRGB (::std::vector< uchar > &outBytes, int &outWidth, int &outHeight) |
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MCFOLD void | clearColorBuffer (::mce::Color const &clearColor, ::mce::ViewportInfo const *vpInfo) |
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MCFOLD void | clearContextState () |
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MCFOLD void | clearDepthStencilBuffer (float depth, uchar stencil, ::mce::ViewportInfo const *vpInfo) |
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MCAPI void | endFrame () |
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MCFOLD void | flush () |
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MCAPI::mce::RenderDevice * | getDevice () const |
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MCFOLD bool | isWithinFrame () |
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MCAPI void | setScissorRect (int x, int y, uint w, uint h) |
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MCAPI void | setViewportWithFullScissor (::mce::ViewportInfo const &viewportInfo) |
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MCFOLD void | unbindAllTexturesAndShaders () |
| MCAPI void | clearColorBuffer (::mce::Color const &clearColor, ::mce::ViewportInfo const *vpInfo) const |
| MCAPI void | clearDepthStencilBuffer (float depth, uchar stencil, ::mce::ViewportInfo const *vpInfo) const |
| MCAPI void | setRenderTarget () |
| MCAPI void | setViewport (::mce::ViewportInfo const &viewportInfo) |
| MCAPI void * | $ctor () |
| MCAPI void | $dtor () |
◆ clearColorBuffer()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ clearDepthStencilBuffer()
| MCAPI void mce::RenderContextBase::clearDepthStencilBuffer |
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float | depth, |
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uchar | stencil, |
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::mce::ViewportInfo const * | vpInfo ) const |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setRenderTarget()
| MCAPI void mce::RenderContextBase::setRenderTarget |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setViewport()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
| MCAPI void * mce::RenderContextBase::$ctor |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
| MCAPI void mce::RenderContextBase::$dtor |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: