LeviLamina
Loading...
Searching...
No Matches
MoveTowardsRestrictionGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/world/actor/ai/goal/Goal.h"
8
9// auto generated forward declare list
10// clang-format off
11class Mob;
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
19 ::ll::TypedStorage<4, 4, float> mSpeedMultiplier;
20 ::ll::TypedStorage<4, 12, ::Vec3> mWantedPosition;
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 // vIndex: 0
33 virtual ~MoveTowardsRestrictionGoal() /*override*/ = default;
34
35 // vIndex: 2
36 virtual bool canContinueToUse() /*override*/;
37
38 // vIndex: 4
39 virtual void start() /*override*/;
40 // NOLINTEND
41
42public:
43 // member functions
44 // NOLINTBEGIN
45 MCNAPI bool _randomizeWantedPositionTowardsRestriction(::Vec3 const& restrictionCenter);
46 // NOLINTEND
47
48public:
49 // virtual function thunks
50 // NOLINTBEGIN
51 MCNAPI bool $canContinueToUse();
52
53 MCNAPI void $start();
54 // NOLINTEND
55};
Definition Goal.h:14
Definition Mob.h:47
Definition MoveTowardsRestrictionGoal.h:14
MCAPI bool _randomizeWantedPositionTowardsRestriction(::Vec3 const &restrictionCenter)
MCAPI bool $canContinueToUse()
Definition Vec3.h:10