LeviLamina
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LoadingScreenSystems.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
EntitySystems
;
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// clang-format on
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namespace
LoadingScreenSystems {
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// functions
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// NOLINTBEGIN
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MCAPI
void
registerServerSystems(
::EntitySystems
& entitySystems);
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// NOLINTEND
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}
// namespace LoadingScreenSystems
EntitySystems
Definition
EntitySystems.h:24
src
mc
entity
systems
LoadingScreenSystems.h
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