LeviLamina
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MapDataManager Member List

This is the complete list of members for MapDataManager, including all inherited members.

$_copyAndLockMap(::ActorUniqueID const originalMapUuid, ::ActorUniqueID const newMapUuid) (defined in MapDataManager)MapDataManager
$createMapSavedData(::ActorUniqueID const &uuid) (defined in MapDataManager)MapDataManager
$ctor(::DimensionManager &dimensionManager, ::LevelStorage *levelStorage, ::std::unique_ptr<::IMapDataManagerOptions > mapDataManagerOptions, ::std::function<::ActorUniqueID()> getNewUniqueID) (defined in MapDataManager)MapDataManager
$dtor() (defined in MapDataManager)MapDataManager
$registerOnGameplayUserAddedSubscription(::IGameplayUserManagerConnector &) (defined in MapDataManager)MapDataManager
$requestMapInfo(::ActorUniqueID const uuid, bool forceUpdate) (defined in MapDataManager)MapDataManager
$vftable()MapDataManagerstatic
_copyAndLockMap(::ActorUniqueID const originalMapUuid, ::ActorUniqueID const newMapUuid) (defined in MapDataManager)MapDataManagervirtual
_loadMapData(::ActorUniqueID const &uuid) (defined in MapDataManager)MapDataManager
_onSaveLevelData(::LevelStorage &levelStorage) (defined in MapDataManager)MapDataManager
copyAndLockMap(::ActorUniqueID originalMapUuid, ::ActorUniqueID newMapUuid) (defined in MapDataManager)MapDataManager
createMapSavedData(::ActorUniqueID const &uuid) (defined in MapDataManager)MapDataManager
createMapSavedData(::std::vector<::ActorUniqueID > const &mapIds, ::BlockPos const &origin, ::DimensionType dimension, int returnScaleLevel) (defined in MapDataManager)MapDataManager
createMapSavedData(::ActorUniqueID const &uuid, ::BlockPos const &origin, ::DimensionType dimension, int returnScaleLevel) (defined in MapDataManager)MapDataManager
expandMapByID(::ActorUniqueID uuid, bool wasInit) (defined in MapDataManager)MapDataManager
getMapSavedData(::ActorUniqueID uuid) (defined in MapDataManager)MapDataManager
MapDataManager(MapDataManager const &) (defined in MapDataManager)MapDataManager
MapDataManager() (defined in MapDataManager)MapDataManager
MapDataManager(::DimensionManager &dimensionManager, ::LevelStorage *levelStorage, ::std::unique_ptr<::IMapDataManagerOptions > mapDataManagerOptions, ::std::function<::ActorUniqueID()> getNewUniqueID) (defined in MapDataManager)MapDataManager
mDimensionManager (defined in MapDataManager)MapDataManager
mGetNewUniqueID (defined in MapDataManager)MapDataManager
mLevelStorage (defined in MapDataManager)MapDataManager
mMapData (defined in MapDataManager)MapDataManager
mMapDataManagerOptions (defined in MapDataManager)MapDataManager
mOnSaveLevelData (defined in MapDataManager)MapDataManager
mPacketSender (defined in MapDataManager)MapDataManager
operator=(MapDataManager const &) (defined in MapDataManager)MapDataManager
registerOnGameplayUserAddedSubscription(::IGameplayUserManagerConnector &) (defined in MapDataManager)MapDataManagervirtual
registerOnSaveLevelDataSubscription(::ILevelStorageManagerConnector &levelStorageManagerConnector) (defined in MapDataManager)MapDataManager
requestMapInfo(::ActorUniqueID const uuid, bool forceUpdate) (defined in MapDataManager)MapDataManagervirtual
tick() (defined in MapDataManager)MapDataManager
~MapDataManager() (defined in MapDataManager)MapDataManagervirtual