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LeviLamina
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This is the complete list of members for MapDataManager, including all inherited members.
| $_copyAndLockMap(::ActorUniqueID const originalMapUuid, ::ActorUniqueID const newMapUuid) (defined in MapDataManager) | MapDataManager | |
| $createMapSavedData(::ActorUniqueID const &uuid) (defined in MapDataManager) | MapDataManager | |
| $ctor(::DimensionManager &dimensionManager, ::LevelStorage *levelStorage, ::std::unique_ptr<::IMapDataManagerOptions > mapDataManagerOptions, ::std::function<::ActorUniqueID()> getNewUniqueID) (defined in MapDataManager) | MapDataManager | |
| $dtor() (defined in MapDataManager) | MapDataManager | |
| $registerOnGameplayUserAddedSubscription(::IGameplayUserManagerConnector &) (defined in MapDataManager) | MapDataManager | |
| $requestMapInfo(::ActorUniqueID const uuid, bool forceUpdate) (defined in MapDataManager) | MapDataManager | |
| $vftable() | MapDataManager | static |
| _copyAndLockMap(::ActorUniqueID const originalMapUuid, ::ActorUniqueID const newMapUuid) (defined in MapDataManager) | MapDataManager | virtual |
| _loadMapData(::ActorUniqueID const &uuid) (defined in MapDataManager) | MapDataManager | |
| _onSaveLevelData(::LevelStorage &levelStorage) (defined in MapDataManager) | MapDataManager | |
| createMapSavedData(::ActorUniqueID const &uuid) (defined in MapDataManager) | MapDataManager | |
| createMapSavedData(::std::vector<::ActorUniqueID > const &mapIds, ::BlockPos const &origin, ::DimensionType dimension, int returnScaleLevel) (defined in MapDataManager) | MapDataManager | |
| createMapSavedData(::ActorUniqueID const &uuid, ::BlockPos const &origin, ::DimensionType dimension, int returnScaleLevel) (defined in MapDataManager) | MapDataManager | |
| expandMapByID(::ActorUniqueID uuid, bool wasInit) (defined in MapDataManager) | MapDataManager | |
| MapDataManager(MapDataManager const &) (defined in MapDataManager) | MapDataManager | |
| MapDataManager() (defined in MapDataManager) | MapDataManager | |
| MapDataManager(::DimensionManager &dimensionManager, ::LevelStorage *levelStorage, ::std::unique_ptr<::IMapDataManagerOptions > mapDataManagerOptions, ::std::function<::ActorUniqueID()> getNewUniqueID) (defined in MapDataManager) | MapDataManager | |
| mDimensionManager (defined in MapDataManager) | MapDataManager | |
| mGetNewUniqueID (defined in MapDataManager) | MapDataManager | |
| mLevelStorage (defined in MapDataManager) | MapDataManager | |
| mMapData (defined in MapDataManager) | MapDataManager | |
| mMapDataManagerOptions (defined in MapDataManager) | MapDataManager | |
| mOnSaveLevelData (defined in MapDataManager) | MapDataManager | |
| mPacketSender (defined in MapDataManager) | MapDataManager | |
| operator=(MapDataManager const &) (defined in MapDataManager) | MapDataManager | |
| registerOnGameplayUserAddedSubscription(::IGameplayUserManagerConnector &) (defined in MapDataManager) | MapDataManager | virtual |
| registerOnSaveLevelDataSubscription(::ILevelStorageManagerConnector &levelStorageManagerConnector) (defined in MapDataManager) | MapDataManager | |
| requestMapInfo(::ActorUniqueID const uuid, bool forceUpdate) (defined in MapDataManager) | MapDataManager | virtual |
| tick() (defined in MapDataManager) | MapDataManager | |
| ~MapDataManager() (defined in MapDataManager) | MapDataManager | virtual |