LeviLamina
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Public Member Functions | |
MapDataManager & | operator= (MapDataManager const &) |
MapDataManager (MapDataManager const &) | |
virtual void | registerOnGameplayUserAddedSubscription (::IGameplayUserManagerConnector &) |
virtual::MapItemSavedData & | createMapSavedData (::ActorUniqueID const &uuid) |
virtual void | requestMapInfo (::ActorUniqueID const uuid, bool forceUpdate) |
virtual void | _copyAndLockMap (::ActorUniqueID const originalMapUuid, ::ActorUniqueID const newMapUuid) |
MCAPI | MapDataManager (::DimensionManager &dimensionManager, ::LevelStorage *levelStorage, ::std::unique_ptr<::IMapDataManagerOptions > mapDataManagerOptions, ::std::function<::ActorUniqueID()> getNewUniqueID) |
MCAPI::MapItemSavedData * | _loadMapData (::ActorUniqueID const &uuid) |
MCAPI void | _onSaveLevelData (::LevelStorage &levelStorage) |
MCAPI bool | copyAndLockMap (::ActorUniqueID originalMapUuid, ::ActorUniqueID newMapUuid) |
MCAPI::MapItemSavedData & | createMapSavedData (::std::vector<::ActorUniqueID > const &mapIds, ::BlockPos const &origin, ::DimensionType dimension, int returnScaleLevel) |
MCAPI::MapItemSavedData & | createMapSavedData (::ActorUniqueID const &uuid, ::BlockPos const &origin, ::DimensionType dimension, int returnScaleLevel) |
MCAPI::ActorUniqueID | expandMapByID (::ActorUniqueID uuid, bool wasInit) |
MCAPI::MapItemSavedData * | getMapSavedData (::ActorUniqueID uuid) |
MCAPI void | registerOnSaveLevelDataSubscription (::ILevelStorageManagerConnector &levelStorageManagerConnector) |
MCAPI void | tick () |
MCAPI void * | $ctor (::DimensionManager &dimensionManager, ::LevelStorage *levelStorage, ::std::unique_ptr<::IMapDataManagerOptions > mapDataManagerOptions, ::std::function<::ActorUniqueID()> getNewUniqueID) |
MCAPI void | $dtor () |
MCAPI void | $registerOnGameplayUserAddedSubscription (::IGameplayUserManagerConnector &) |
MCAPI::MapItemSavedData & | $createMapSavedData (::ActorUniqueID const &uuid) |
MCAPI void | $requestMapInfo (::ActorUniqueID const uuid, bool forceUpdate) |
MCAPI void | $_copyAndLockMap (::ActorUniqueID const originalMapUuid, ::ActorUniqueID const newMapUuid) |
Static Public Member Functions | |
static MCAPI void ** | $vftable () |
Public Attributes | |
::ll::UntypedStorage< 8, 8 > | mUnk6089a7 |
::ll::UntypedStorage< 8, 8 > | mUnk215bd6 |
::ll::UntypedStorage< 8, 8 > | mUnk62aa37 |
::ll::UntypedStorage< 8, 64 > | mUnka44462 |
::ll::UntypedStorage< 8, 16 > | mUnkda67f0 |
::ll::UntypedStorage< 8, 64 > | mUnk8ad806 |
::ll::UntypedStorage< 8, 24 > | mUnke8e6fb |
MCAPI MapDataManager::MapDataManager | ( | ::DimensionManager & | dimensionManager, |
::LevelStorage * | levelStorage, | ||
::std::unique_ptr<::IMapDataManagerOptions > | mapDataManagerOptions, | ||
::std::function<::ActorUniqueID()> | getNewUniqueID ) |
MCAPI::MapItemSavedData * MapDataManager::_loadMapData | ( | ::ActorUniqueID const & | uuid | ) |
MCAPI void MapDataManager::_onSaveLevelData | ( | ::LevelStorage & | levelStorage | ) |
MCAPI bool MapDataManager::copyAndLockMap | ( | ::ActorUniqueID | originalMapUuid, |
::ActorUniqueID | newMapUuid ) |
MCAPI::MapItemSavedData & MapDataManager::createMapSavedData | ( | ::std::vector<::ActorUniqueID > const & | mapIds, |
::BlockPos const & | origin, | ||
::DimensionType | dimension, | ||
int | returnScaleLevel ) |
MCAPI::MapItemSavedData & MapDataManager::createMapSavedData | ( | ::ActorUniqueID const & | uuid, |
::BlockPos const & | origin, | ||
::DimensionType | dimension, | ||
int | returnScaleLevel ) |
MCAPI::ActorUniqueID MapDataManager::expandMapByID | ( | ::ActorUniqueID | uuid, |
bool | wasInit ) |
MCAPI::MapItemSavedData * MapDataManager::getMapSavedData | ( | ::ActorUniqueID | uuid | ) |
MCAPI void MapDataManager::registerOnSaveLevelDataSubscription | ( | ::ILevelStorageManagerConnector & | levelStorageManagerConnector | ) |
MCAPI void MapDataManager::tick | ( | ) |
MCAPI void * MapDataManager::$ctor | ( | ::DimensionManager & | dimensionManager, |
::LevelStorage * | levelStorage, | ||
::std::unique_ptr<::IMapDataManagerOptions > | mapDataManagerOptions, | ||
::std::function<::ActorUniqueID()> | getNewUniqueID ) |
MCAPI void MapDataManager::$dtor | ( | ) |
MCAPI void MapDataManager::$registerOnGameplayUserAddedSubscription | ( | ::IGameplayUserManagerConnector & | ) |
MCAPI::MapItemSavedData & MapDataManager::$createMapSavedData | ( | ::ActorUniqueID const & | uuid | ) |
MCAPI void MapDataManager::$requestMapInfo | ( | ::ActorUniqueID const | uuid, |
bool | forceUpdate ) |
MCAPI void MapDataManager::$_copyAndLockMap | ( | ::ActorUniqueID const | originalMapUuid, |
::ActorUniqueID const | newMapUuid ) |
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static |