LeviLamina
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ScriptPlayerInventoryComponentContainer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/scripting/modules/minecraft/ScriptInventoryComponentContainer.h"
7
8// auto generated forward declare list
9// clang-format off
10class Container;
11class ItemContext;
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // prevent constructor by default
22
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 // vIndex: 0
27 virtual ~ScriptPlayerInventoryComponentContainer() /*override*/;
28
29 // vIndex: 13
30 virtual ::Container* _tryGetContainer() const /*override*/;
31
32 // vIndex: 14
33 virtual ::ItemContext _getItemContext(int slot) const /*override*/;
34 // NOLINTEND
35
36public:
37 // member functions
38 // NOLINTBEGIN
39 MCNAPI ::ScriptModuleMinecraft::ScriptPlayerInventoryComponentContainer&
41 // NOLINTEND
42
43public:
44 // static functions
45 // NOLINTBEGIN
46 MCNAPI static ::Scripting::ClassBinding bindV010();
47 // NOLINTEND
48
49public:
50 // destructor thunk
51 // NOLINTBEGIN
52 MCNAPI void $dtor();
53 // NOLINTEND
54
55public:
56 // virtual function thunks
57 // NOLINTBEGIN
58 MCNAPI ::Container* $_tryGetContainer() const;
59
60 MCNAPI ::ItemContext $_getItemContext(int slot) const;
61 // NOLINTEND
62
63public:
64 // vftables
65 // NOLINTBEGIN
66 MCNAPI static void** $vftable();
67 // NOLINTEND
68};
69
70} // namespace ScriptModuleMinecraft
Definition Container.h:30
Definition ItemContext.h:16
Definition ScriptInventoryComponentContainer.h:18
Definition ScriptPlayerInventoryComponentContainer.h:17
MCAPI::ScriptModuleMinecraft::ScriptPlayerInventoryComponentContainer & operator=(::ScriptModuleMinecraft::ScriptPlayerInventoryComponentContainer const &)
static MCAPI ::Scripting::ClassBinding bindV010()