LeviLamina
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ScriptPlayerInventoryComponentContainer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ClassBindingBuilder.h"
7#include "mc/scripting/modules/minecraft/ScriptInventoryComponentContainer.h"
8
9// auto generated forward declare list
10// clang-format off
11class Container;
12class ItemContext;
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 0
22 virtual ~ScriptPlayerInventoryComponentContainer() /*override*/ = default;
23
24 // vIndex: 13
25 virtual ::Container* _tryGetContainer() const /*override*/;
26
27 // vIndex: 14
28 virtual ::ItemContext _getItemContext(int slot) const /*override*/;
29 // NOLINTEND
30
31public:
32 // static functions
33 // NOLINTBEGIN
34 MCAPI static ::Scripting::ClassBindingBuilder<::ScriptModuleMinecraft::ScriptPlayerInventoryComponentContainer>
35 bindV010();
36 // NOLINTEND
37
38public:
39 // destructor thunk
40 // NOLINTBEGIN
41
42 // NOLINTEND
43
44public:
45 // virtual function thunks
46 // NOLINTBEGIN
47 MCAPI ::Container* $_tryGetContainer() const;
48
49 MCFOLD ::ItemContext $_getItemContext(int slot) const;
50 // NOLINTEND
51
52public:
53 // vftables
54 // NOLINTBEGIN
55 MCAPI static void** $vftable();
56 // NOLINTEND
57};
58
59} // namespace ScriptModuleMinecraft
Definition Container.h:30
Definition ItemContext.h:16
Definition ScriptInventoryComponentContainer.h:18
Definition ScriptPlayerInventoryComponentContainer.h:17