LeviLamina
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ScriptPlayerInventoryComponentContainer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/scripting/modules/minecraft/ScriptInventoryComponentContainer.h"
7
8// auto generated forward declare list
9// clang-format off
10class Container;
11class ItemContext;
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 0
22 virtual ~ScriptPlayerInventoryComponentContainer() /*override*/ = default;
23
24 // vIndex: 13
25 virtual ::Container* _tryGetContainer() const /*override*/;
26
27 // vIndex: 14
28 virtual ::ItemContext _getItemContext(int slot) const /*override*/;
29 // NOLINTEND
30
31public:
32 // static functions
33 // NOLINTBEGIN
34 MCNAPI static ::Scripting::ClassBinding bindV010();
35 // NOLINTEND
36
37public:
38 // virtual function thunks
39 // NOLINTBEGIN
40 MCNAPI ::Container* $_tryGetContainer() const;
41
42 MCNAPI ::ItemContext $_getItemContext(int slot) const;
43 // NOLINTEND
44
45public:
46 // vftables
47 // NOLINTBEGIN
48 MCNAPI static void** $vftable();
49 // NOLINTEND
50};
51
52} // namespace ScriptModuleMinecraft
Definition Container.h:30
Definition ItemContext.h:16
Definition ScriptInventoryComponentContainer.h:18
Definition ScriptPlayerInventoryComponentContainer.h:17
static MCAPI ::Scripting::ClassBinding bindV010()