LeviLamina
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MovementCorrection.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/entity/components/CorrectionMethod.h"
8
9struct MovementCorrection {
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<1, 1, ::CorrectionMethod> mMethod;
14 ::ll::TypedStorage<4, 12, ::Vec3> mAcceptPosition;
15 ::ll::TypedStorage<1, 1, uchar> mNewDivergenceCounter;
16 // NOLINTEND
17
18public:
19 // prevent constructor by default
20 MovementCorrection();
21
22public:
23 // member functions
24 // NOLINTBEGIN
25 MCAPI MovementCorrection(::CorrectionMethod method, ::Vec3 const& acceptPosition);
26 // NOLINTEND
27
28public:
29 // constructor thunks
30 // NOLINTBEGIN
31 MCAPI void* $ctor(::CorrectionMethod method, ::Vec3 const& acceptPosition);
32 // NOLINTEND
33};
Definition Vec3.h:10