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LeviLamina
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This is the complete list of members for DespawnComponent::IWorldAccessor, including all inherited members.
| $vftable() | DespawnComponent::IWorldAccessor | static |
| areChunksFullyLoaded(::BlockPos const &min, int r) const =0 (defined in DespawnComponent::IWorldAccessor) | DespawnComponent::IWorldAccessor | pure virtual |
| fetchAnyInteractablePlayer(::Vec3 const &searchPos, float maxDist) const =0 (defined in DespawnComponent::IWorldAccessor) | DespawnComponent::IWorldAccessor | pure virtual |
| getActorNoActionTime(::Actor const &actor) const =0 (defined in DespawnComponent::IWorldAccessor) | DespawnComponent::IWorldAccessor | pure virtual |
| getChanceRandom()=0 (defined in DespawnComponent::IWorldAccessor) | DespawnComponent::IWorldAccessor | pure virtual |
| getChunkTickRange() const =0 (defined in DespawnComponent::IWorldAccessor) | DespawnComponent::IWorldAccessor | pure virtual |
| hasUntickedNeighborChunk(::ChunkPos const &pos, int chunkRadius) const =0 (defined in DespawnComponent::IWorldAccessor) | DespawnComponent::IWorldAccessor | pure virtual |
| resetActorNoActionTime(::Actor &actor)=0 (defined in DespawnComponent::IWorldAccessor) | DespawnComponent::IWorldAccessor | pure virtual |
| ~IWorldAccessor()=default (defined in DespawnComponent::IWorldAccessor) | DespawnComponent::IWorldAccessor | virtual |