LeviLamina
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GameEventDispatcher.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
8class Block;
9class BlockSource;
10class GameEvent;
11class Vec3;
12// clang-format on
13
15public:
16 // member functions
17 // NOLINTBEGIN
18 MCAPI void post(
19 ::BlockSource& region,
20 ::Actor* source,
21 ::GameEvent const& gameEvent,
22 ::Vec3 const& originPos,
23 ::Block const* affectedBlock
24 );
25 // NOLINTEND
26};
Definition Actor.h:104
Definition BlockSource.h:67
Definition Block.h:36
Definition GameEventDispatcher.h:14
Definition GameEvent.h:8
Definition Vec3.h:10