LeviLamina
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DelayDelegateData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/BlockPos.h"
7
8// auto generated forward declare list
9// clang-format off
10class FallingBlock;
12class IBlockSource;
13// clang-format on
14
15namespace FallingBlockSystemOnLand {
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 8, ::FallingBlock const*> fallingBlock;
22 ::ll::TypedStorage<8, 8, ::IBlockSource*> mRegion;
23 ::ll::TypedStorage<4, 12, ::BlockPos> mPosition;
24 ::ll::TypedStorage<8, 8, ::FallingBlockActor*> mFallingBlockActor;
25 // NOLINTEND
26};
27
28} // namespace FallingBlockSystemOnLand
Definition FallingBlockActor.h:24
Definition FallingBlock.h:20
Definition IBlockSource.h:37
Definition DelayDelegateData.h:17