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LeviLamina
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This is the complete list of members for ProjectileFactory, including all inherited members.
| createSubcomponent(::Json::Value &trigger, ::std::string const &name) (defined in ProjectileFactory) | ProjectileFactory | static |
| initFactory() (defined in ProjectileFactory) | ProjectileFactory | static |
| mLevel (defined in ProjectileFactory) | ProjectileFactory | |
| mSubcomponentMap() (defined in ProjectileFactory) | ProjectileFactory | static |
| operator=(ProjectileFactory const &) (defined in ProjectileFactory) | ProjectileFactory | |
| ProjectileFactory(ProjectileFactory const &) (defined in ProjectileFactory) | ProjectileFactory | |
| ProjectileFactory() (defined in ProjectileFactory) | ProjectileFactory | |
| shootProjectileFromDefinition(::ActorDefinitionIdentifier const &identifier, ::Mob *owner, ::Vec3 targetDir, int auxValue, float throwPower, bool useUnmodifiedDirection, bool overrideSpawnPosition, ::Vec3 spawnPosition) (defined in ProjectileFactory) | ProjectileFactory |