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LeviLamina
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Public Member Functions | |
| ProjectileFactory & | operator= (ProjectileFactory const &) |
| ProjectileFactory (ProjectileFactory const &) | |
| MCAPI::Actor * | shootProjectileFromDefinition (::ActorDefinitionIdentifier const &identifier, ::Mob *owner, ::Vec3 targetDir, int auxValue, float throwPower, bool useUnmodifiedDirection, bool overrideSpawnPosition, ::Vec3 spawnPosition) |
Static Public Member Functions | |
| static MCAPI void | _applyEnchantmentsToProjectile (::Mob const &owner, ::Actor &projectile) |
| static MCAPI void | createSubcomponentDefinitionFromLegacy (::Json::Value &trigger, ::std::string const &name, ::SharedTypes::v1_26_50::OnHitCommandsStorage &onHitCommands) |
| static MCAPI ::std::unique_ptr<::OnHitSubcomponent > | createSubcomponentFromDefinition (::std::string const &name, ::entt::meta_any const &def) |
| static MCAPI void | initFactory () |
| static MCAPI void | shutdown () |
| static MCAPI ::std::unordered_map< ::std::string_view, ::std::function< void(::Json::Value &, ::SharedTypes::v1_26_50::OnHitCommandsStorage &)> > & | mSubcomponentDefinitionMap () |
| static MCAPI ::std::unordered_map< ::std::string_view, ::std::function<::std::unique_ptr<::OnHitSubcomponent >(::entt::meta_any const &)> > & | mSubcomponentMap () |
Public Attributes | |
| ::ll::TypedStorage< 8, 8, ::Level & > | mLevel |