LeviLamina
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AbilitiesIndex.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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enum class
AbilitiesIndex : schar {
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Invalid = -1,
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Build = 0,
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Mine = 1,
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DoorsAndSwitches = 2,
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OpenContainers = 3,
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AttackPlayers = 4,
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AttackMobs = 5,
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OperatorCommands = 6,
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Teleport = 7,
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Invulnerable = 8,
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Flying = 9,
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MayFly = 10,
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Instabuild = 11,
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Lightning = 12,
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FlySpeed = 13,
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WalkSpeed = 14,
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Muted = 15,
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WorldBuilder = 16,
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NoClip = 17,
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PrivilegedBuilder = 18,
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VerticalFlySpeed = 19,
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AbilityCount = 20,
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};
src
mc
world
actor
player
AbilitiesIndex.h
Generated on Sat Apr 26 2025 05:56:06 for LeviLamina by
1.12.0