LeviLamina
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GameTestBatchRunnerGameTestListener.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/gametest/framework/IGameTestListener.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace gametest { class BaseGameTestInstance; }
11// clang-format on
12
13namespace gametest {
14
16public:
17 // member variables
18 // NOLINTBEGIN
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 // vIndex: 1
32 virtual void onTestStructureLoaded(::gametest::BaseGameTestInstance&) /*override*/;
33
34 // vIndex: 2
35 virtual void onTestPassed(::gametest::BaseGameTestInstance&) /*override*/;
36
37 // vIndex: 3
38 virtual void onTestFailed(::gametest::BaseGameTestInstance&) /*override*/;
39
40 // vIndex: 6
41 virtual void onTestRetryFinished(::gametest::BaseGameTestInstance&) /*override*/;
42
43 // vIndex: 0
44 virtual ~GameTestBatchRunnerGameTestListener() /*override*/ = default;
45 // NOLINTEND
46
47public:
48 // destructor thunk
49 // NOLINTBEGIN
50
51 // NOLINTEND
52
53public:
54 // virtual function thunks
55 // NOLINTBEGIN
56 MCFOLD void $onTestStructureLoaded(::gametest::BaseGameTestInstance&);
57
58 MCFOLD void $onTestPassed(::gametest::BaseGameTestInstance&);
59
60 MCFOLD void $onTestFailed(::gametest::BaseGameTestInstance&);
61
62 MCFOLD void $onTestRetryFinished(::gametest::BaseGameTestInstance&);
63 // NOLINTEND
64
65public:
66 // vftables
67 // NOLINTBEGIN
68 MCAPI static void** $vftable();
69 // NOLINTEND
70};
71
72} // namespace gametest
Definition BaseGameTestInstance.h:23
Definition GameTestBatchRunnerGameTestListener.h:15
Definition IGameTestListener.h:12
Definition Alias.h:14